Edited by: Feng Schui on 14/02/2008 17:34:11Nosferatu and Energy Destablizers - After the NOS nerfThere is an eternal debate over using NOS and neuts on the pilgrim. I
highly recommend using 1 Medium Nosferatu II on it. The reason for this, is that it enables you to engage passive tanked ships, as well as multiple ships.
Using a NOS will help your tank last a little bit longer, which is always a good thing. Especially since it takes a bit for your drones to kill a passive tanked ship.
Also, when you engage multiple ships, put neuts on 1 ship, and the NOS on another ship. This will also help your tank and capacitor last longer.
How They WorkEnergy Neutralizers work by using your capacitor, to rip the enemy's capacitor to shreds. The skill Energy Emissions will decrease the amount of capacitor that the Energy Neuts use, which is always good.
Nosferatus, on the other hand, are a different breed. In a nutshell, they will only "NOS" the amount of cap down to even percentages.
So basically, if the enemy's capacitor is at 75%, and your cap is at 50%, it will only drain the amount needed to that you both have the same percentage of capacitor.
If your at 75% capacitor, and the enemy is at 50% capacitor, you will not gain any capacitor from the nosferatu, nor will it take any cap away from the enemy.
This is why I say you should only have 1 of them on your ship. It makes you a tad bit more versatile when engaging passive setups or multiple opponents.
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Ship SetupsI won't go over every single ship setup out there, there are alot. Here is the one that I use:
Armor Thermic Hardener II
Armor Kinetic Hardener II
Energized Adaptive Nano Membrane II
800mm Reinforced Rolled Tungsten Plates I
Medium Armor Repairer II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Balmer Series Targeting Inhibitor I, Tracking Speed Disruption
Stasis Webifier II
Warp Disruptor II
Medium Capacitor Booster II, Cap Booster 400
Medium Energy Neutralizer II
Medium Nosferatu II
Medium Energy Neutralizer II
Covert Ops Cloaking Device II
Ancillary Current Router I
Auxiliary Nano Pump I
Hammerhead II x5
Valkyrie II x5
Hobgoblin II x5
Warrior II x5
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Roles in a gangBasically, there are alot of other ships which can perform better than the pilgrim in a gang. Mainly the Curse, also the Bhaalgorn. To some extent, the Myrmidon, Ishtar, Dominix. All of those can perform alot better in the gang, as well as being more durable. But if you must... more power to ya.
If you're in a force recon gang, you will be primaried. You need to be able to tank the damage.
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Is it worth it?It depends. For the type of player that I am, I think it is worth it, to some extent. It is aggravating at times. Actually, most of the time.
Although, once my skills are finished training to level 5 (299 more days to go

), I will be training for other ships. By going this route, I won't have long at all to train for other ships, since my secondary skills will already be maxed out.