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blankseplocked Outpost 101
 
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Braaage
Ministry of Craft
Posted - 2005.07.11 22:26:00 - [1]
 

Edited by: Braaage on 17/03/2006 19:09:55
Can this be unstickied and this one replace it please...


Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2005.07.11 22:57:00 - [2]
 

Can I build more than one in a system?

No, because CCP is annoying. LaughingCoolLaughing

Ticondrius
Posted - 2005.07.11 23:28:00 - [3]
 

How much of and which minerals does the platform need to be filled with to initiate construction?

Gafton
Demonic Corp
Posted - 2005.07.12 18:29:00 - [4]
 

The following is for a minmatar outpost. These are the things the platform needs to start building an outpost:

Tritanium 387,522,911
Pyerite 32,293,575
Mexallon 6,055,045
Isogen 1,211,009
Nocxium 252,293
Zydrine 54,062
Megacyte 11,826

You also need around 265million in trade goods. Since you already have a freigher, moving them wont be a problem.

Plutonium 1,844
Enriched Uranium 3,511
Carbon 5,587
Oxygen 25,468
Silicon 5,489
Hydrogen Batteries 23,574
Electronic Parts 19,871
Coolant 12,489
Mechanical Parts 16,876
Synthetic Oil 17,874
Super Conductors 897
Silicate Glass 8,846
Miniture Electronics 7,465
Construction Blocks 155,649
Robotics 12,499


Gilbert Drillerson
DarkStar 1
GoonSwarm
Posted - 2005.07.12 18:47:00 - [5]
 

Im guessing that when you state this: "Lastly you cannot put the resources in the Outpost using a Freighter, only ordinary haulers can.", you mean that freighters cant put stuff in the outpost platform ?... im seriousely hoping that freighters can dock at an outpost ?

That leads to this question : Can freighters unload at a POS corporate hangar array ?

If they can it would make it possible to offload all the mins/trade goods in the system where the outpost platform is, and then use normal haulers from there to the outpost building platform.

Krapz
Sloppy Seconds
Posted - 2005.07.12 18:58:00 - [6]
 

Perhaps bring a freighter to haul it to the station, and let multiple itty 5's move it into the station?

Drofier Ilmatti
Interstellar eXodus
R0ADKILL
Posted - 2005.07.12 20:44:00 - [7]
 

Perhaps you gotta move it all to the platform and blow up the freighter Rolling Eyes

Braaage
Ministry of Craft
Posted - 2005.07.13 10:17:00 - [8]
 

Originally by: Gilbert Drillerson
Im guessing that when you state this: "Lastly you cannot put the resources in the Outpost using a Freighter, only ordinary haulers can.", you mean that freighters cant put stuff in the outpost platform ?... im seriousely hoping that freighters can dock at an outpost ?

That leads to this question : Can freighters unload at a POS corporate hangar array ?

If they can it would make it possible to offload all the mins/trade goods in the system where the outpost platform is, and then use normal haulers from there to the outpost building platform.


Atm you can launch POS modules from a freighter but you can't access any of the storages like the control tower and hangar. Dunno if that's gonna change though.

Braaage
Ministry of Craft
Posted - 2005.07.13 10:23:00 - [9]
 

Originally by: Drofier Ilmatti
Perhaps you gotta move it all to the platform and blow up the freighter Rolling Eyes


The platform I've been playing with requires over (well over) 1 mill m3 shifting to it. Blow the freighter up and your only gonna get 27500m3 in the leftover container at most Razz

Braaage
Ministry of Craft
Posted - 2005.07.13 10:24:00 - [10]
 

Originally by: Krapz
Perhaps bring a freighter to haul it to the station, and let multiple itty 5's move it into the station?


Yep atm that's the way to do it. Not sure if they are gonna change that or not.

Anjerrai Meloanis
Minmatar
Omerta Syndicate
Posted - 2005.07.13 18:22:00 - [11]
 

or lets say in the system you are making th eoutpst in i assume there would be at least 3 pos's in you would mine like hell in that system, refine at the pos's and move the min's to the outpost in the same system.

thats very badly worded but it makes more sense that way to me..

Braaage
Ministry of Craft
Posted - 2005.07.14 10:55:00 - [12]
 

Yeh for the ore part of it that would be most logical Very Happy

SengH
Black Omega Security
Pandemic Legion
Posted - 2005.07.14 11:41:00 - [13]
 

more important question. Can you build an outpost in the same system as a PCS?

Braaage
Ministry of Craft
Posted - 2005.07.16 16:30:00 - [14]
 

It's added to space tutorials for those that want a look.


Ronin Woman
Posted - 2005.07.18 13:51:00 - [15]
 

Sorry, but I have to ask this.

In simple terms, related to usage- what is the difference between a Player Owned Station & an Outpost?

To word it differently. Considering the HUGE investment in personal time & game resources to create an Outpost, what is the advantage of having one when you already have a POS?

Baldigan Joackim
Viziam
Posted - 2005.07.18 14:29:00 - [16]
 

gafton, in you'r info i think you have forgive a things .. station construction part, station office center ...

up to 22B and can't be build or i'm wrong ???

according to this image :
http://img202.imageshack.us/img202/3074/outpostreqs6ix.jpg

Paddy Murphy
Celestial Horizon Corp.
Valainaloce
Posted - 2005.07.18 16:24:00 - [17]
 

Outposts are not POS's. A POS (or starbase) is useful for moon mining, consuming ice, and refining or refitting in a pinch. An outpost is a conquerable station and it stays there even if all the POS's you have in system go away.

Braaage
Ministry of Craft
Posted - 2005.07.18 18:05:00 - [18]
 

Between POSs and Outposts each has advantages/disadvantages

POS (advantages)

It's mobile and can be moved
You make Tech II minerals in a POS reactor (the only place where this can be done)
You mine moon minerals from a POS
A POS has defenses

Outpost (advantages)

It's permanent once erected (as it currently stands)
It's indestructable (for now)
You can dock at it just like a proper station
You can manufacture, research and recycle at them
You can have an office based at one
You can charge rent for services (and docking) at one

POS (disadvantages)

You have to continually fuel it
You can't dock at it
If you claim sovereignty it shows on the global map so everyone else knows there's a POS in that sector (and maybe an Outpost)


Outpost (disadvantages)

It costs billions to put up
You need a freighter to put it up
It has no defenses (as it currently stands)
When they become conquerable it will have to be defended by players

ISD Zhuge Liang


ISD STAR
Posted - 2005.07.18 19:06:00 - [19]
 

Very useful, stickied. Smile

Zinjan
Posted - 2005.07.19 20:13:00 - [20]
 

Edited by: Zinjan on 19/07/2005 20:29:10
Originally by: Braaage

When they become conquerable it will have to be defended by players


As I understand who ever haves sector sovereignty owns the outpost, not possible to conquer the actual outpost.

Sector, is this just system sovereignty or constellation? If A get more POS’s up then outpost holder B in sector, A would gain control of the outpost(s)?

I also wonder if the diffrent sizes POS's count diffrently towards sovereignty.

Also for the minerals and trade goods, would it be possible to bring them in tons of giant containers, in theory any way :)

Larno
Gallente
Deadly Addiction
Un-Natural Selection
Posted - 2005.07.22 18:23:00 - [21]
 

Edited by: Larno on 23/07/2005 12:28:43
A couple of questions;

1. Can an outpost be destroyed while it is 'building'?
2. Has anyone built an outpost on TQ yet?
3. Does the market work in the stations apart from Gallente?

Thanks.

EDIT: A few more;

4. Does an outpost show up on the right-click menu?
5. Does an outpost show up on the map under the show stations option?

Nifel
PAX Technologies
Posted - 2005.07.23 23:06:00 - [22]
 

"Lastly you cannot put the resources in the Outpost using a Freighter, only ordinary haulers can."

I'd like some clarification on that. Does that mean you can't dock with a freighter in an outpost or (as I believe) that you can't haul the stuff needed to build the outpost with a freighter bar the POS parts that you can anchor.

Tekran
Gallente
Posted - 2005.07.24 07:30:00 - [23]
 

think the term Outpost was being used in place of Outpost Construction Platform there. the freighter cant unload mins or commodities/units directly into the "giant can" that will become the station. because that would make too much sense..? so the freighter going to be useless to the construction efforts after popping out the Platform?

side note: Outpost Platform used as super mega secure can? just drop it in a nice belt and get mining? (would be an insane use of it, of course, but whats keeping it from happening outside of common sense?)

Ticondrius
Posted - 2005.07.24 17:46:00 - [24]
 

Edited by: Ticondrius on 24/07/2005 17:50:24
Anyone got a list of mins required to build the platform itself?

Item database is missing the page:
http://www.eve-online.com/itemdatabase/10257.asp

Gafton
Demonic Corp
Posted - 2005.07.25 16:37:00 - [25]
 

Baldigan Joackim, i left out the construction components to build the platform. The materials i listed is what is needs to be delivered to the platform to build the outpost. The station components to build the platform will require around 22 billion. The station component types and quantities will vary depending on race type, but 22bil is a general figure.

Ticondrius, see this link: Minmatar Platform Station Components

The platforms require various station components that have to be purchased from the npc market. As far as I know there are no bpos for the components so prices should remain consistant.

If theres an outpost built then whoever claims sovernty will claim the outpost. They cant be destroyed so they're like player constructed conq stations. I believe that tower size does not matter when claiming sovernty. So you could setup a bunch of small towers to take sovernty. However you have to keep them running :)


Braaage
Ministry of Craft
Posted - 2005.07.26 13:27:00 - [26]
 

Quote:
side note: Outpost Platform used as super mega secure can? just drop it in a nice belt and get mining? (would be an insane use of it, of course, but whats keeping it from happening outside of common sense?)


20-25 Billion ISK can that you can't scoop back up.... If they want to use it for mining into then I guess that's there loss. Oh and I tried anchoring it in an ore field and at 100km away it wouldn't let me.

hired goon
Posted - 2005.07.26 16:00:00 - [27]
 

Originally by: Larno
Edited by: Larno on 23/07/2005 12:28:43
A couple of questions;

1. Can an outpost be destroyed while it is 'building'?
2. Has anyone built an outpost on TQ yet?
3. Does the market work in the stations apart from Gallente?

Thanks.

EDIT: A few more;

4. Does an outpost show up on the right-click menu?
5. Does an outpost show up on the map under the show stations option?


Someone answer these questions please.

Braaage
Ministry of Craft
Posted - 2005.07.27 00:24:00 - [28]
 

Originally by: Larno
Edited by: Larno on 23/07/2005 12:28:43
A couple of questions;

4. Does an outpost show up on the right-click menu?
5. Does an outpost show up on the map under the show stations option?


4. Yes
5. Yes

ManOfHonor
Minmatar
Roving Guns Inc.
RAZOR Alliance
Posted - 2005.08.01 17:47:00 - [29]
 

Edited by: ManOfHonor on 01/08/2005 17:46:57
Quote:
3. Does the market work in the stations apart from Gallente?


market works in ALL stations

btw where is the outpost on sisi? i wanna take a look at it

Sobeseki Pawi
Minmatar
Insurance Claim Services
Posted - 2005.08.01 19:50:00 - [30]
 

Does the outpost have defenses?


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