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blankseplocked [CSM Candidate] Ben Derindar
 
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Ben Derindar
Dirty Deeds Corp.
Posted - 2008.04.30 10:39:00 - [1]
 

Edited by: Ben Derindar on 30/04/2008 10:39:32
Gidday. My name is Ben Derindar and I'm inviting you to vote for me in the inaugural CSM election of 2008.

A short(-ish) introduction follows, reproduced from my campaign website.

Who am I?

Ben Derindar is my PvP main; I am a member of the Axiom Empire [AXE] alliance, a bunch of guys who roam around 0.0 operating on NBSI policy. I've played Eve for four years and PvPed on and off for most of that time, mostly in 0.0 but the odd Empire war too. I make my isk primarily by ratting if I'm in 0.0, or by missioning if I'm in Empire.

IRL my name is Brendan Reid; I am a 29-year-old web developer from Christchurch, New Zealand.

Why vote for me?

I'm running for CSM because I like to help people, both in Eve and in RL, and I see the CSM as another opportunity to "do my bit" in an environment that I enjoy. In Eve I regularly help out newbies when I'm on my NPC corp alts, and over 10% of my entire eve-o posting history is in the New Citizens Q&A section. In the past I have drawn Eve maps for people, and prior to the bookmark nerf I created my own "BennehInsta™"sets and gave them away to friends and allies.

Meanwhile my RL employment history reveals 8 years in radio announcing and 3 in teaching, so I have plenty of experience as a communicator within group environments. I have also won CCP's trust in this capacity in the past; In 2006 I was offered a forum moderator's position within ISD, but due to RL commitments that arose unexpectedly at the same time, I had to turn the offer down.

What are my issues?

Essentially they will be your issues, hence my slogan: it doesn't matter what I think, it matters what you think. That's not to say that I don't have issues of my own - certainly I will pick up on discussion of those subjects more easily than others - but my aim is to be as open-minded as I can. I am as much of a carebear as I am a PvPer, and I certainly don't want to force things one way or the other.

The Benifesto offers some more reading on this subject, but in summary I am personally more interested in the issues of communication between CCP and the playerbase, lag in general, PvP mechanics, low-sec mechanics and the RMT menace.

Feel free to ask any questions about my campaign here. Thanks in advance. Smile

/Ben

LaVista Vista
Conservative Shenanigans Party
Posted - 2008.04.30 11:12:00 - [2]
 

Originally by: Ben Derindar
In 2006 I was offered a forum moderator's position

Are you actually allowed to say this?

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.04.30 11:22:00 - [3]
 

Originally by: LaVista Vista
Originally by: Ben Derindar
In 2006 I was offered a forum moderator's position

Are you actually allowed to say this?

Yes, but only because I declined it. I have also checked with CCP as to whether or not it would affect my CSM campaign, and I am assured it does not, for the same reason.

/Ben

Talkuth Rel
Minmatar
Republic Military School
Posted - 2008.04.30 16:30:00 - [4]
 

Ben, the problem I have with you is the same problem I have with a number of candidates. There are those of you who seem to think that not having an opinion, or perhaps more correctly not sharing your opinion, is a good thing.

What would you say to those of us who believe that a candidate's individual opinions give valuable and necessary insight into their thought process? As a CSM representative, you will be required to make choices and decisions on various issues and then vote according to your decision. The players deserve some indication on which way you will lean when faced with these situations, which will be a regular part of your duties as a representative. Not stating an opinion makes it appear as though you either have something to hide, or you are completely uninformed about the current issues in game, or you are just plain indecisive. None of these are very attractive characteristics for a representative.

Kelsin
Jericho Fraction
The Star Fraction
Posted - 2008.04.30 16:49:00 - [5]
 

Originally by: Talkuth Rel
Not stating an opinion makes it appear as though you either have something to hide, or you are completely uninformed about the current issues in game, or you are just plain indecisive. None of these are very attractive characteristics for a representative.


I have to agree wholeheartedly with this sentiment. And I don't mean to come down too hard on Ben specifically, as this is something I see in many other candidates as well - but since it was raised in this thread maybe Ben can respond.

The problem with this "I won't push an agenda" tack is that not only that we do not truly know where those candidates stand because they are concealing it, but there's also little reason being put forth why they could do the job better than any other reasonably intelligent person.

If a candidate is claiming to be an Everyman With No Agenda, why do they deserve to be flown to Iceland to weigh in on big decisions more so than any other Eve player? Shouldn't our CSM reps be people that rise above the pack?

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.04.30 23:42:00 - [6]
 

Originally by: Talkuth Rel
What would you say to those of us who believe that a candidate's individual opinions give valuable and necessary insight into their thought process? As a CSM representative, you will be required to make choices and decisions on various issues and then vote according to your decision. The players deserve some indication on which way you will lean when faced with these situations, which will be a regular part of your duties as a representative.

I do have opinions on a number of subjects, and I'm quite happy to share them when prompted. My campaign website has plenty of information, particularly the Benifesto page. In recent days/weeks I have also posted my take on several issues such as BACON/local etc on these forums, and will continue to do so, where and when I can.

I just prefer not to be so proactive with them to the point where people become concerned that I would use my position to push my own opinions at the expense of theirs, because I don't believe that's what the CSM is for. For example, what happens when an issue is heavily discussed over a period of time, and a school of thought emerges that is contrary to my own?

The job of the CSM as a group is to represent the will of the people. As a prospective part of that group, I need to be flexible in my way of thinking; to be open to other ideas. And yes, I am negotiable on most things; my position should only last until I am convinced of a better one.

/Ben

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.01 00:17:00 - [7]
 

Originally by: Kelsin
The problem with this "I won't push an agenda" tack is that not only that we do not truly know where those candidates stand because they are concealing it, but there's also little reason being put forth why they could do the job better than any other reasonably intelligent person.

There's a difference between not pushing an agenda and not having one at all. For those who do want to know more about my stance on various issues, I have discussed several on my website. Examples:

- I support an NPC-triggered aggression timer to combat logout tactics, and for proto-cloaking ships to be probeable. Also, BACON is bad.

- I support the idea of dynamic player security status changes in low-sec, so that anti-pirates can be rewarded for playing their role instead of being punished like pirates.

- I support in-game penalties for forum infringements. Isk fines, muting and bans for those who continue to flout the rules.

But at the same time, if you can convince me otherwise, then I'm open to a change of thinking. That's the point I'm trying to get across: not that I don't have a position, but that that position is largely negotiable.

/Ben

Hamfast
Gallente
Posted - 2008.05.02 14:37:00 - [8]
 

I have several questions, and taking a page out of Talkuth Rel’s book, I decided to ask each candidate in their own thread…

1) Invention – A good idea that still needs work…
a. Have you ever tried invention?
b. What ideas do you have to improve invention?

2) Pilot Security Level – Should it be more important?
a. (In High Sec) – Should Concord react faster if the victim has a higher security level? If the attacker has a lower rating?
b. Should the Security Level of a system affect changes to Pilot Security level changes?
c. Should the Security Level of a Targeted Pilot have more of an effect on the security change of the attacker?

3) Industry – The Creators of Eve
a. Do you regularly build anything?
b. Do you regularly mine?
c. What do you think could be done to improve industry in Eve?
d. You have been asked to help with new ships for industrial characters, describe a few ideas…

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.03 01:56:00 - [9]
 

Originally by: Hamfast
Have you ever tried invention?

I was part of a small scheme that a corpmate and I attempted to set up not long after invention was first introduced. He did the inventing (Electronic Attack Ships mainly), then sold each BPC to me at his cost, then I would build from those blueprints and sell within our alliance at my cost. I was only really brought in to save his factory slots, but it was still a useful learning experience for me.

However, it lasted for all of maybe a week as my own stocks of T2 components soon ran out (I had saved these from back when agents used to offer them as mission rewards) and the market costs of these components were already beginning to climb. Meanwhile, the market prices of finished T2 goods was falling fast and it wasn't long before our guys could find better deals there than what I was able to provide while still breaking even.

In the end I was left with about ten or so EASs, which I have begun to fly for myself. *shrug*

Originally by: Hamfast
What ideas do you have to improve invention?

On the strength of my limited experience above, I'm not sure I could provide suggestions that would be as qualified as I'd like them to be. But I am somewhat concerned about certain moons being the new static complexes in terms of easy isk, and would be interested in a discussion about moon minerals being depletable and spawning on different moons from time to time.

Originally by: Hamfast
Pilot Security Level – Should it be more important?
a. (In High Sec) – Should Concord react faster if the victim has a higher security level? If the attacker has a lower rating?
b. Should the Security Level of a system affect changes to Pilot Security level changes?
c. Should the Security Level of a Targeted Pilot have more of an effect on the security change of the attacker?

Short answer, yes to all, but to varying degrees on each (B and C more so than A). I'm all for more dynamic security status changes based on who engages who and where. In particular, I'd like to see anti-pirates be able to take up arms against their opposites in low-sec without being punished like pirates themselves. The existing outlaw rule is a bit simplistic for my tastes.

Originally by: Hamfast
Do you regularly build anything?

Yes. I run L4s on an alt and loot/salvage most of what drops as I go. Refining all but the good named stuff, that gives me plenty of everything I need (except trit, but cheap buy orders ftw) to build whatever I need. Ammo first, then ships for Ben to lose. Last year I built a freighter this way, and since then it's been mostly battleships until I change my mind.

Originally by: Hamfast
Do you regularly mine?

I have mined less and less as I continue to play. When I first began in 2004 it was almost all I did, both in high- and low-sec Kor-Azor and later, ninja mining arkonor in RNF-YH long before there was ever an IAC. I mined from time to time in both JQA and ASCN (late 2004/2005/early 2006), but by that time I saw NPCing as being a more fun way to earn. The last time I mined would be almost two years ago in an AXE op near LX5 in Paragon Soul; since then my involvement in mining ops has been sporadic, mainly in a hauling capacity.

Originally by: Hamfast
What do you think could be done to improve industry in Eve?

Again, I wouldn't consider myself an expert in this field, but I'd like to see something bigger than GSCs for miners to be able to use to mine in peace without ore-thieving/can-flipping being so much of an issue; something in the region of 10000m3 perhaps. Perhaps a slight nerf on mission loot as well, it's pretty easy for me to acquire mins without ever hitting a belt these days.

Originally by: Hamfast
You have been asked to help with new ships for industrial characters, describe a few ideas…

If T3 ships ever make it in, I'd like to see barges with some somewhat more durability, and haulers that fill the gap between transports and freighters.

/Ben

Viennan
Caldari
Posted - 2008.05.03 11:26:00 - [10]
 

Hi Ben,

As a fellow New Zealander, I have to ask your opinion on the daily maintenance which hits during primetime play hours. I know the maintenance is vital to keep the server playable, but there are remedies CCP could try to make it easier on Oceanic players (pushing the maintenance forward one hour each day, for example).

Are you affected by this? (are you playing when the servers go down everyday at 11pm NZST).
Do you think it is hampering the ability for EVE to build an Oceanic playerbase?
Would you be prepared to try and put forward ideas to the council to remedy the problem?
What would you propose to solve the problem? (Assuming 1 hour daily maintenance must take place).

I feel that the issue is being overlooked, as players from the US and Europe would hardly even notice the maintenance occurs, but as our primetime play hours are the time with the least amount of activity, we lose an hour each day.

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.04 04:38:00 - [11]
 

Hi Viennan, good to meet you mate. Smile

Originally by: Viennan
As a fellow New Zealander, I have to ask your opinion on the daily maintenance which hits during primetime play hours. I know the maintenance is vital to keep the server playable, but there are remedies CCP could try to make it easier on Oceanic players (pushing the maintenance forward one hour each day, for example).

Are you affected by this? (are you playing when the servers go down everyday at 11pm NZST).

Occasionally, but I'm typically almost ready to go to bed at that time anyway, especially during the week. My job's hours are from 8:30am to 5pm, and I need to be up at 7am in order to get there on time, so for me personally it's not in my best interest to play much beyond that anyway. People as ugly as I need all the beauty sleep they can get!

Originally by: Viennan
Do you think it is hampering the ability for EVE to build an Oceanic playerbase?

Perhaps for the Aussies more so than the Kiwis. I don't mind an 11pm DT so much where we are, but it starts anywhere from 7pm to 9pm for them, so I do feel sorry for them in this situation more so than ourselves.

Originally by: Viennan
Would you be prepared to try and put forward ideas to the council to remedy the problem?
What would you propose to solve the problem? (Assuming 1 hour daily maintenance must take place).

I'll answer these two together. Firstly, you may already be aware but it isn't always a full hour each DT. Particularly on weekends when it's just a matter of rebooting everything, the game can be back up in as little as 20 minutes. But anyway:

If I had what I thought was a good solution, I'd certainly put it out there. The problem is that right now, I just don't have one. If DT were to be moved for our benefit, where would it go so that it doesn't affect even more people elsewhere? Is there even such a time?

The percentage of players from NZ was revealed at the last Fanfest to be something like 0.6%, and I don't recall the Aussie numbers, but going by that Kiwi figure maybe 3%? Even allowing a few more % for Hawaiians, East Asians etc, it's still not a large proportion.

Over the years I've seen the issue pop up once or twice every couple of months from somebody at our end of the world, and it's always the same thing. "We Aussies/Kiwis miss out etc, why can't DT be moved?" The answer has pretty much always been the same as well: "where else could it go without it affecting even more people?".

Originally by: Viennan
I feel that the issue is being overlooked, as players from the US and Europe would hardly even notice the maintenance occurs, but as our primetime play hours are the time with the least amount of activity, we lose an hour each day.

I'm not so sure that it's necessarily been overlooked, but I think over time the general consensus has just been that there simply isn't an ideal alternative, as it's an issue that affects - on a worldwide scale - only a minority of the playerbase, and with no new ideas coming to light, there hasn't really been any impetus for further discussion on the subject as of late.

But if you have any suggestions, now's the time to raise them. Why would you like DT to be pushed forward an hour?

/Ben

Viennan
Caldari
Posted - 2008.05.04 09:06:00 - [12]
 

Originally by: Ben Derindar
Why would you like DT to be pushed forward an hour?


Not pushed forward an hour, although maintenance at midnight would be nice that would just effect others, as you said. My idea was to move the maintenance forward one hour each day, so (in EVE/GMT) 11am one day, 12pm the next, 1pm after that etc., this way everyone is equally effected by the DT.

Australians do have a shorter end of the stick than us, that's true, so this method would help them out too.

Of course, it would be dependant on what exactly is required by CCP staff during maintenance. If it is the case of a restart then that can be done automatically. If human interaction is required it may not be such a good idea (as eventually someone would have to be working at 3am to make it happen).

The maintenance isn't completely gamebreaking, other games I have played have had maintenance at similar times (due to the least number of people being affected, curse our strange timezone) but that has only ever been once a week.

Kali Burr
Posted - 2008.05.04 16:50:00 - [13]
 

I will be addressing each candidate with the same questions ableit it might be a little late:

1) What do you think about more PVE scenarios, ones which would incorporate a large section of the EVE universe. Perhaps like a war between the races, or a war against a different race. Perhaps it would be a war against a pirate corp where PCs are encouraged to come help out the fleet. This could allow players to get more of a feel in some way fleet battles as well.

2) Along the lines of the above statement, how would you feel if the EVE universe had a vote in how their races interacted. Perhaps in order to get users more involved the races would submit 'Resolutions' to the players on actions they take. Perhaps the Gallente Federation gives some offense to the Caldari State or vice versa, maybe the resolution to those that are members of the Caldari State would say something like, "Should the Caldari State retaliate with military force against system XYZ for said offense?". Then there could be some possible PVE event taken in that sector of space. The Caldari State can then give real-time missions to players who wish to participate be it material gathering, intelligence, combat missions, mercenary action, etc.

3) How would you feel about opening Invention to invent new items that they design, potentially completely new items to the EVE universe? I believe giving the players the ability to customize items and perhaps make something completely new would greatly increase their involvement and enjoyment of the game. This would introduce even more learning skills for those that want to do industry and allow them to decide how and what will improve ships. Perhaps even allowing researchers to invent totally new kinds of ships.

4) How would you feel if the EVE universe could start impacting in some way on 0.0? Pirates and alliances in 0.0 often have influence in Empire space and low sec, what if the tables were reversed? What if players in empire space could pass resolutions for the races to clear out temporarily portions of low sec, perhaps even attempt to clear out portions of 0.0? The idea here would not to attact home systems, but perhaps fringe systems. This could help introduce empire players to 0.0 and pvp, it could also help keep in check mega alliances and factions. In addition this could allow empire players the 'occasional' chance to get some resources in 0.0 if they aid the initiative.

5) Finally how would you feel about creating and opening events to all players and not just the wealthiest alliances in EVE? There could be many talented pilots out there that want to compete for fame and glory, but may not have the ISK to do it. Perhaps if EVE provided weekly/monthly tournaments around the EVE universe and then allowed the winners to compete in a bracket system up to a finale, it would encourage even more interaction. Instead of just giving some enormous prize once/twice a year, they could give smaller prizes for each stage of the contest leading up to the ultimage prize. These could also include side contests like 1v1/2v2/etc frigate/cruiser fights. Find out who the best 1v1 player is, or who the best tandem team is, etc.

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.05 00:11:00 - [14]
 

Edited by: Ben Derindar on 07/05/2008 07:01:50
Originally by: Viennan
Originally by: Ben Derindar
Why would you like DT to be pushed forward an hour?


Not pushed forward an hour, although maintenance at midnight would be nice that would just effect others, as you said. My idea was to move the maintenance forward one hour each day, so (in EVE/GMT) 11am one day, 12pm the next, 1pm after that etc., this way everyone is equally effected by the DT.

Ahh, a rolling DT then. Gotcha.

Well, I think I'd have a pretty tough time convincing many people of the benefit of that. Not just because it would affect everyone, but the irregular way in which it would. Consider that the number of days in a week and the number of hours in a day don't divide evenly, so it would make planning for group ops that much more difficult.

Originally by: Viennan
Of course, it would be dependant on what exactly is required by CCP staff during maintenance. If it is the case of a restart then that can be done automatically. If human interaction is required it may not be such a good idea (as eventually someone would have to be working at 3am to make it happen).

Indeed it wouldn't always that simple. Fixes, patches etc are applied on a semi-regular basis so I certainly wouldn't assume it to be able to be automated to the extent we're talking about here.

/Ben

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.05 02:02:00 - [15]
 

Originally by: Kali Burr
I will be addressing each candidate with the same questions ableit it might be a little late:

It's never too late. Smile

Originally by: Kali Burr
What do you think about more PVE scenarios, ones which would incorporate a large section of the EVE universe. Perhaps like a war between the races, or a war against a different race. Perhaps it would be a war against a pirate corp where PCs are encouraged to come help out the fleet. This could allow players to get more of a feel in some way fleet battles as well.

This sounds a lot like what factional warfare could turn out to be. On a personal note though, I'd like to add that if you're looking to take part in fleet battles, there's no substituting the real thing; find a PvP corp and go for it. Smile

Originally by: Kali Burr
Along the lines of the above statement, how would you feel if the EVE universe had a vote in how their races interacted. Perhaps in order to get users more involved the races would submit 'Resolutions' to the players on actions they take.

Well, the Amarr faction is the biggest and the Caldari the smallest in storyline terms, yet the opposite is true when assessing capsuleer population. Thus from an RP perspective, how fair would granting such power to us pod pilots be? What's to stop one particular faction from gaining more dominance in the game than perhaps CCP would like? Conversely, if some sort of artificial restraint was put in place to prevent such lopsided scenarios from occurring, would there be any value in such a system at all in the first place?

Originally by: Kali Burr
The Caldari State can then give real-time missions to players who wish to participate be it material gathering, intelligence, combat missions, mercenary action, etc.

Given that the end result of such missions would be more or less the same as what we have now (in terms of isk, loot, standings etc), would a real-time factor really be worth the effort of implementing?

Originally by: Kali Burr
How would you feel about opening Invention to invent new items that they design, potentially completely new items to the EVE universe? I believe giving the players the ability to customize items and perhaps make something completely new would greatly increase their involvement and enjoyment of the game.

If Tech 3 ever makes it into Eve, this looks like an interesting way in which CCP could go about implementing it. I imagine that marketing of such items would probably be restricted to the contract system were it to happen, but no objection from me, really.

/Ben

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.05 02:35:00 - [16]
 

Originally by: Kali Burr
How would you feel if the EVE universe could start impacting in some way on 0.0? Pirates and alliances in 0.0 often have influence in Empire space and low sec, what if the tables were reversed?

This is already possible. Firstly, anyone with decent trading skills can sneak into 0.0 in something cloaked and wreak havoc on the local market. I remember this was practiced very effectively by one or two alts in Feythabolis in 2006, for example.

Secondly, it used to be possible for a carrier pilot to set up shop anywhere there were NPC stations and build/sell whatever they wanted on the local market; although jump freighters possibly do the job better these days, it can still be done. With good trade skills on top of that, they can gouge what's already there too, as above.

Originally by: Kali Burr
What if players in empire space could pass resolutions for the races to clear out temporarily portions of low sec, perhaps even attempt to clear out portions of 0.0?

Low-sec mechanics could do with some love I agree, but I'd prefer a solution that we the players can implement for ourselves (such as dynamic security status changes depending on the sort of player one might engage), rather than NPCs doing the job for us.

I like the idea of NPCs interfering with 0.0 even less. Out there it's a complete free-for-all, just the way it should be. I would say that if you feel you need the help of NPCs to survive in 0.0, then 0.0 is not for you.

Originally by: Kali Burr
This could help introduce empire players to 0.0 and pvp, it could also help keep in check mega alliances and factions.

Player alliances are already quite capable of keeping each other in check. Nobody will permit any one alliance to grow too powerful, as evidenced by the whole GBC/coalition drama of the last year.

Originally by: Kali Burr
In addition this could allow empire players the 'occasional' chance to get some resources in 0.0 if they aid the initiative.

Everybody has those same chances. The problem is just that not everybody sees them, or they choose not to take them for whatever reason.

Originally by: Kali Burr
Finally how would you feel about creating and opening events to all players and not just the wealthiest alliances in EVE?

Such events have taken place in the past. I think back to 2004 when a Jovian's body parts were scattered around Eve, and whichever Empire faction was able to collect the most parts would be rewarded with increased Jovian standing (won by the Caldari). More recently there was a series of riddles that the first person to answer correctly would be rewarded with a statue in a place of their choosing (won by Shin Ra of BURN EDEN iirc, who chose Jita).

If you feel that events in general are somehow skewed towards certain groups I'm not sure I see it currently. But if you have any ideas for the sorts of events you'd like to see, I'm sure CCP would welcome them. There haven't been as many lately as there have been in the past, I'll grant you that.

Originally by: Kali Burr
Perhaps if EVE provided weekly/monthly tournaments around the EVE universe and then allowed the winners to compete in a bracket system up to a finale, it would encourage even more interaction.

Hard to object to this, except that it would mean a lot of work on CCP's part to run things like this on a regular basis, possibly more than what they'd consider to be worthwhile. But they'd have to answer that one for themselves.

In the meantime, there are a number of such smaller-scale events taking place now and then as organised by the players. There's also the test server environment if you want to prove your PvP skills in an environment where isk doesn't matter.

/Ben


 

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