Known Issues - Rubberbanding & Latency | EVE Online

Known Issues - Rubberbanding & Latency

2017-01-20 - By CCP Falcon

    

We have recently received a number of reports from pilots that they have been experiencing “rubberbanding” as well as de-synchronization with the Tranquility cluster, notable latency and long session changes when travelling between systems.

We would like to thank everyone who has submitted detailed bug reports, these are proving to be incredibly valuable in tracking down the source of these issues. We now feel that we have enough information from pilots in game to fully investigate the cause of these issues.

Over the course of the last week we have been closely monitoring Tranquility, and will soon be looking to apply a fix once a cause is identified. A number of teams here at CCP are currently working on a resolution to the issue, and our Customer Support team have been able to identify specific scenarios in which this is having an effect on gameplay for our pilots.

We hope to have these issues resolved as soon as possible. If you’d like to discuss these issues, you can do so in this forum thread. We will also use this forum thread to post any necessary updates.