Patch Notes for Retribution 1.2
Patch notes for EVE Online: Retribution 1.2.5
To be deployed on Thursday, May 23rd 2013
CHANGES
DUST 514
POS fuel and manufacturing bonuses in EVE for districts captured through planetary conquest have been enabled.
Patch notes for EVE Online: Retribution 1.2.4
Deployed on Tuesday, May 21st 2013
FIXES
Web
EVE Client fixes related to the new Single Sign On mechanism
Patch notes for EVE Online: Retribution 1.2.2
Deployed on Tuesday, May 14th 2013
F****EATURES
DUST 514
Updated market to match new items added to DUST 514.
Patch notes for EVE Online: Retribution 1.2.1
Deployed on Tuesday, May 7th 2013
FIXES
DUST 514
Numerous server-side fixes
Localization
The description of the Naglfar is now correctly translated for all languages.
Patch notes for EVE Online: Retribution 1.2
Deployed on Monday, May 6th 2013
F****EATURES
DUST 514
The DUST 514 Uprising build is deployed to Tranquility! Head on over to this forum post for more information!
CHANGES
User Interface
The repeating Buy button in the LP Store expanded Amount menu has been changed to Accept and made consistent in appearance with the Buy button.
Holding down the Shift key while Caps lock is enabled will now correctly produce lower case characters instead of being ignored.
The Missile type in the Smart filters Item filter window has been removed. This group was non functional.
Ships
The single turret slot has been removed from the Phoenix.
Naglfar
Addition of a fixed role bonus of 50% damage to Capital Projectile Turrets
Removed launcher slots, high slot number reduced from 5 to 3
CPU reduced to 670, powergrid decreased to 416000 to compensate for the removed high slots
Graphics
The following content has received the V3 treatment, making it much prettier:
Capital ships and Capital wrecks.
Drones.
Rogue Drones.
Ship Hangars.
FIXES
Miscellaneous
Users can no longer loot items in space after entering warp.
User Interface
Fixed an issue where upgraded Factional Warfare systems would sometimes not display their upgraded status.
Fixed an issue where the cargo capacity of Fleet hangars was not updating correctly after moving items out of it.
Custom color settings now persist for the session change loading bar through a client restart.
The active click area for the HUD buttons in space has been cleaned up so that it corresponds exactly with the size of the buttons.
The highlight in the Divide Stack window is now correctly removed when a new value is entered.
Fixed an issue where clicking or moving the chat channel window in certain situations would result in a blank nonfunctional chat window.
A ships cargo contents will now update correctly after sharing it with someone else who moved the items into a Player Owned Structure.
An icon issue with the Fanfest Quafe YC115 T-Shirts has been fixed.
Graphics Classic
Destruction explosions are now visible on more probe varieties.
Fixed an issue where bomb detonation VFX was sometimes displayed before effect radius.
Wormhole collapse animations have returned.
Graphics General
Resolved a rare occurence of client freeze during gameplay
Visual effects on the ORE Rorqual are now working as intended.
The Aeon no longer has any geometry issues at lowest graphical settings.
Drones show correct VFX on attack.
Fixed an issue where you could sometimes see your missiles spawn from a nearby ship.
Market & Contracts
Market start up times after a server restart have been improved significantly.