| 2008-11-14 » EVE-Online: The making of Quantum Rise See how the development process at CCP works, learn how the Orca was created and discover why Jón ended up in the hospital. All this and more in the Behind the scenes video: The making of Quantum Rise Author: CCP | 10735 downloads Current Rating: PLAY › 720x576 | .wmv | 144.6 Mb PLAY › 1280x720 | .wmv | 203 Mb |
| 2006-07-06 » Let's Rock the World Together Here is a little introduction video that the staff of CCP sent to Optic communications, CCP’s partners for EVE China. It’s always good fun to watch CEO Hilmar flex his broken Mandarin ;-) Author: CCP hf & Saga Film | 15203 downloads Current Rating: PLAY › 640x480 | .wmv | 20.6 Mb |
| 2003-05-22 » Behind the scenes Here is a little documentary on what goes on behind the scenes at the CCP development studio, featuring a view at the art production line, an early version of EVE's user interface and even some foosball and gourmet cooking from the CCP Kitchen. Author: CCP | 24050 downloads Current Rating: PLAY › 480x270 | .wmv | 79.7 Mb |
| 2003-05-12 » Reynir Harðarsson, Art Director Reynir Harðarsson, EVE's Art Director, talks about the idea for the game, it's roots in the Elite experience, Sid Meier's Civilization and, of course, Ultima Online. He also discusses the challenges for creating a game with the scope and complexity of EVE, how EVE will stand out in the MMORPG market and what the coolest thing is about Iceland… sort of… Author: CCP | 9700 downloads Current Rating: PLAY › 720x480 | .wmv | 55.4 Mb |
| 2003-05-12 » Hilmar Veigar Pétursson, Chief Technology Officer Hilmar Veigar Pétursson, Chief Technology Officer at CCP - in the middle of the night, at the end of the crunch, low on personal hygiene- talks about the making of EVE, the different stages of the production and the technology behind the it. This clip shows screen shots of various versions of EVE as it evolved throughout its 3-year production period. Author: CCP | 9976 downloads Current Rating: PLAY › 720x576 | .wmv | 48.3 Mb |
| 2003-05-02 » Mike Wallis, Producer Mike Wallis, Producer, explains how Simon & Schuster Interactive came to work with CCP back in April 2001, how EVE will stand out, and the newbie experience. This interview was taken at the end of the Beta testing for EVE, so a good portion is spent on the favorite topic at the time: would EVE be ready by its scheduled release date? Mike, a Californian, also shares with us his impressions of Iceland. Author: CCP | 7010 downloads Current Rating: PLAY › 720x576 | .wmv | 64.4 Mb |
| 2003-05-01 » Ásgeir Ásgeirsson, Lead Concept Artist Ásgeir Ásgeirsson, Lead Concept Artist of EVE, talks about his inspirations for the look of the races, the feel for the art in the game and the process of creating a ship for EVE. This interview is taken at the end of the crunch before release. Here, Ásgeir talks about playing the game occasionally once released; the reality was that once he started playing on Tranquility, we couldn't tear him away from the computer. Author: CCP | 7776 downloads Current Rating: PLAY › 720x576 | .wmv | 25.9 Mb |
| 2003-04-24 » Jon Hallur, Music Director Jon Hallur, nicknamed RealX, music director, fiddling with the sliders, composing the music of EVE Online. In this clip, RealX discusses his influences, and how he started working for CCP. RealX planes to mine or haul when EVE comes out, on his 25th birthday. Author: CCP | 10372 downloads Current Rating: PLAY › 320x240 | .wmv | 28.5 Mb |
| 2003-04-10 » Behind the scenes Behind the scenes at CCP. Interviews with various CCP staff about EVE. A glimpse of the office lizards and some shots from E3 2003. Author: CCP | 9826 downloads Current Rating: PLAY › 720x567 | .wmv | 41.8 Mb |
| 2003-02-28 » IGN CCP visit Tal Blevins of IGN visits CCP for an up close and personal look at the game and the people making it. Shot at the CCP offices in Reykjavik, Tal manages to catch the essence of life at CCP through his informal chats and schmoozing with the crew. Author: IGN | 10411 downloads Current Rating: PLAY › 400x300 | .wmv | 52.4 Mb |



























