EVE updating - Winter expansion 2011
We hinted that we’re up to something big. Following Hilmars letter to the community it’s time to unveil the first step of actions we’re taking.
As we said we are planning something unparalleled. A significant part of that plan is the immediate refocusing of all the EVE development teams on EVE’s core gameplay: spaceships.
More programmers, more testers, more designers and more artists than ever working on bringing you meaningful and engaging improvements and additions to EVE.
Before we can elaborate on long term effect we will need further internal planning to take place and we will keep you updated on that progress. However the short term effect of this refocus will be evident immediately in dev-blogs coming out in the next days and weeks and in actual changes hitting our test servers. Right now we're going to give you a high level sneak peek of the winter 2011 expansion. The specific deployment date has not been set in stone but it will be on Tranquility well before Christmas.
EVE Online´s Winter 2011 expansion will be themed around improvements to warfare and PVP. We will be talking more specifically about each of the features and items in the coming weeks but, for now, here‘s an overview of what functionality, systems and gameplay we‘re going to improve and add to.
Hybrid weapons balancing
Capital ship balancing
New T2 modules
Starbase logistics management
T2 Rigs manufacturing
I want to make it clear that this is not a final list. As we go through design and implementation phases some things may require more work than initially expected and others may not hold water in the design phase and therefore may not make it into this particular expansion. Similarly some things might get added to the list. We will keep you updated on our progress every step of the way because, as Hilmar said, communication is one of the things we are dedicated to improve.
It‘s time to get serious about these spaceships.
Arnar Hrafn Gylfason
Senior Producer of EVE Online