Probe | EVE Online

Probe

A hardy cargo-running vessel that was developed by the Thukker Tribe to service its caravaners, the Probe is significantly bulkier than most other Minmatar frigates and possesses limited offensive capabilities, instead preferring to avoid conflict altogether in its duties.

With limited offensive capabilities due to its maximum of two turret modules and having no bonuses to their operation, the Probe instead must rely on the maximum 3 Light Drones it may launch and control at once – though the trick to effective exploration is to remain aware, and to escape before one may be caught in the first place.

Exploration-focused Tech I frigates as a whole provide bonuses to Scan Probe strength, Relic and Data Analyzer potency, and Salvager duration. The Probe provides a balanced slot layout with 4 mid slots and 3 low, and it is the fastest of the four Tech I Exploration Frigates – allowing it to be fit flexibly for a variety of situations and uses in the field of exploration, with powerful scan probes, Analyzers, high mobility, and the cargo capacity to handle various level 1 and 2 Distribution Missions.

Ship info:

Empire:

Minmatar

Class:

Standard Frigate Ship

Required Skills:

Minmatar Frigate I (16m)

Spaceship Command I (8m)

Total training time:

25m

Max Speed:

360 m/sec

Health Points

Shield:

300

Armor:

300

Hull:

225

Total:

825

Bonuses:

Minmatar Frigate Bonuses (Per skill level)

  • 7.5% bonus to Core and Combat Scanner Probe strength
  • 5% reduction in Salvager duration

Role Bonus:

  • 5+ bonus to Relic and Data Analyzer virus strength

Fits - Probe

  • Academy Probe
  • AIR Minmatar Explorer

Activities

Related

Frigates

Magnate

Frigates

Heron