Guest Blog - EVE Valkyrie - #ENTERTHEWARZONE | EVE Online

Guest Blog - EVE Valkyrie - #ENTERTHEWARZONE

2017-09-26 - 作者 CCP Falcon

Greetings capsuleers!

Have you seen the launch trailer for EVE: Valkyrie – Warzone yet? Check it out here:

It’s hard to believe it was all the way back in 2013 when the EVR project was showcased to the community at Fanfest, with the overwhelming support that followed allowing this project to become a fully-fledged game in EVE: Valkyrie. Since then we’ve had the pleasure to continue opening our doors to more and more players on different platforms, using different virtual reality headsets, all the while keeping one unified playerbase.

Now with the release of the Warzone expansion, we’re taking our biggest step yet and removing the requirement of a VR headset, while sticking with our mantra of keeping all players together.
Whether you are VR or flatscreen, mouse and keyboard or controller, PC or console, you can fly, fight and die together.

In my completely biased opinion as a level designer, probably my favourite additions in Warzone are our two brand new maps. It’s both a treat and a privilege to glimpse into New Eden and look for compelling locations and ideas that inspire the maps of EVE: Valkyrie. This time around, we looked at two extremes – the Sisters of EVE, who contrast sharply with the threatening presence of the Drifters.

Our Fleet map is situated at a Sisters of EVE station, with traffic continuously flowing through, including some iconic SoE ships, such as the Stratios and Nestor. It’s a bright and bustling location where you’ll have to keep some situational awareness about you; bigger ships aren’t going to give way to the smaller crafts flown by the Valkyrie and Schism pilots.  

Meanwhile in our Outpost map, mostly comprised of a dark and foreboding circular structure, it’s possible to fly up close to Drifter battleships… although you may not necessarily want to!

All our maps both old and new alike now feature a brand-new game mode: Extraction. Here you will be tasked with locating and delivering relics hidden throughout our maps, while preventing the enemy team from doing so. Our maps being as large as they are, this is also a brilliant opportunity for us to get players exploring lesser-visited areas – the universe of EVE Online befits that we create enormous maps to accommodate the structures and ships we want to see up close, and Extraction feels like we get to make greater use of these immense spaces.

That’s certainly not all though! As well as new locations and a new game mode, Warzone brings a refreshed roster of ships that are all immediately available for you to fly, brand new Ultra abilities, a new progression system that allows you to customise each ship, and a plethora of improvements across our UI and HUD.

If you’re looking for more info, we suggest checking out the Valkyrie website:  www.EVEValkyrie.com. For a full breakdown of all the new features and functions in the Warzone expansion, take a look at this article on our blog.

To celebrate EVE: Valkyrie – Warzone’s launch and to welcome a new generation of pilots to the fold, we've an exciting Launch Bundle available on PS4 and Steam until October 24th. The Launch Bundle retails for USD $29.99SRP and includes the Drifter Pack at no additional cost.

As we introduce a new swathe of players into Valkyrie, I’m thrilled at the prospect that perhaps even more capsuleers will take up this new opportunity to join us for some intense dogfighting action!