DirectX 12 Mass Test on Singularity
Following up on our mass test last week, we are planning a follow-up mass test on Singularity on Thursday, June 16th, at 17:00 UTC.
We'll be testing addiontal performance improvements for problems found in the last mass test. This is related to following graphical features:
- DirectX 12
- Changes to texture compression
- Changes to LOD-ing of objects and textures
- High-res nebulas
How to connect to Singularity for this test:
- Change the server from Tranquility to Singularity in the bottom right corner of the launcher and log in as normal.
- More detailed instructions on connecting to Singularity are available here .
When logged in on Singularity use the command /moveme in any chat window and select the system FD-MLJ from the pop up to be relocated to the testing system.
After that, we ask that you join the in-game channels MassTesting (for instructions), MassQuestions (for feedback)
Fly whatever ship you want (optimally one, which can fight in a fleet fight) Join fleet W or X (should be in fleet finder)
Your attendance would be most welcome! All participants will receive a small reward of two million skill points on Singularity. If you had any questions or feedback, please warp on over to the EVE Online Forums