The Fractured Skies Expansion Is Here
Capsuleers,
Fractured Skies has arrived, and capsuleers are ready to take on an integral part in the empires’ race toward war and destruction. Rally your forces and fleet up for the carnage ahead.
After the recent incident in Azdaja Redoubt, new evidence suggests an Emergent Artifact will soon appear in New Eden. When and where remains unknown. The empires launch new Military Campaigns, and call on all capsuleers to aid them in getting to the artifact first.
Capsuleers can take four new navy attack battlecruisers into battle and maximize their firepower with powerful new synchronizer rigs. New pilots can quickly get up to speed with free, pre-fitted AIR Academy ships in Starter Space. The future of warfare also calls for a new HUD, and warclones in EVE Vanguard permanently join the fight around the clock.
Get the upper hand with daily gifts, and to make the most of Fractured Skies, don’t forget to grab 25 PLEX and seven days of Omega for free in the New Eden Store (NES), or any of the other bargains available.
Get your fleet together, choose your side, and blaze a path to conquest in a new era of warfare. This is only the beginning.
The Race for the Artifact

In their fervor to claim the Emergent Artifact, each empire has launched a new Military Campaign. They call on capsuleers to gather items that advance Drifter tech research, helping them locate the artifact first and secure an edge in the conflict ahead.
Anyone can join, from veteran fleet commanders to new pilots – no enlistment needed.
Hack containers, destroy enemy forces in Factional Warfare complexes and new campaign sites, and mine ore to gather items that push your empire's objectives forward. Deliver the campaign items you get to the item traders in your empire's headquarters system for ISK, Loyalty Points (LP), and trader offers, and earn new achievements, titles, and Penumbral SKINs along the way.
Every objective completed unlocks system-wide bonuses in that faction’s space, such as faster warp speed, stronger defenses, or extra damage. These activate early January.
In mid-January, the Emergent Artifact is expected to surface, and the empires will face off in an unprecedented four-way brawl. The location of the brawl will be determined by the first empire to complete all four campaign objectives. Furthermore, that empire also brings command carrier reinforcements led by a faction general, and gets a limited-time Drifter module in its LP store. In addition, the bonuses it has unlocked during the campaign will be active on that battlefield.

Every campaign completed, fleet assembled and advantage earned will help shape the coming conflict.
The last campaigns have now changed New Eden for good. The Minmatar renamed Arzad II to Starkman Prime, the Gallente and Caldari opened new stargates, and the Amarr established the Deaconry of Economic Oversight. Now, the stakes are higher.

Bring More Firepower
Fly the first navy attack battlecruisers into battle as the empires bolster their arsenals, available only from Factional Warfare LP stores:


Naga Navy Issue: Trades its hybrid turrets for cruise missile and torpedo launchers, and gains an extra mid slot.


Tornado Fleet Issue: Fires its large projectiles faster, gains an extra mid slot, and takes a smaller signature penalty under microwarpdrive.


Oracle Navy Issue: Reaches further, with an extra low slot and a utility high slot.


Talos Navy Issue: Moves faster under armor plates, gains an extra low slot, and turns its blaster tracking bonus into falloff.

Synchronizer rigs also join the arsenal. These new rigs reward loyalty and grow stronger with every matching faction module you fit. They come in nine sets and three sizes: one for each empire and one for each of five pirate factions. The pirate sets offer bonuses no other rig can, but with tradeoffs.
EVE Vanguard Connects

The war also moves to the ground, permanently.
Warclones take the fight to the planets, and the connection to EVE Online is now always on: every contract and expedition completed by Warclones increases the number of special campaign sites appearing in highsec and lowsec space.
The security levels of space are mirrored with highsec, lowsec, and nullsec maps on the ground, and there is a new narrative-driven tutorial, teaching you the ropes and immersing you in the lore of the Vanguard.
Join the paid alpha to play EVE Vanguard 24/7 through the EVE launcher. Blast your way through three new maps, brandish the Gallente BR-60 Battle Rifle, try out Weapon Telemetry progression, and much more.
You’ll find all the details about the EVE Vanguard alpha and road to Early Access on the EVE Vanguard website.
Build Your Ranks

New pilots now have more ways to get ready to join the war:

AIR Academy ships: 13 free, pre-fitted ships for combat, exploration, and mining in Starter Space. Swap between them at any station in Exordium and find out what you enjoy before spending a single ISK.

AIR Career Program: Now part of Achievements, with almost 80 achievements to complete and a title for each career and for finishing the full program.

Level-one missions: A visual overhaul, a cleaner overview, and mission objects that show up when you need them.
Got a friend who has always wanted to try EVE Online? There has never been a better time to bring them along.
A New Way to Fly

Enter the future and pilot your ships in a new way, as the first phase of the new HUD is rolled out in opt-in Feature Preview. Shield, armor, and hull now sit around your capacitor, a new gauge shows your energy gain and loss at a glance, heat indicators sit beside their racks, and active modules are easier to read. Try it out and give your feedback!
And Much More
Fractured Skies also brings a variety of new achievements and titles, balance changes to ships including the Sacrilege, Cerberus, Vengeance, Legion, Proteus, and Tengu, better defender missiles, slower void bombs, improved fleet tools, and a variety of Little Things based on player feedback.
For a quick overview on everything in the expansion, check out the In Focus video, or dive into the expansion notes for all the details.
Daily Gifts

Hit the expansion at warp speed with daily gifts, including up to 800,000 SP, Quafe Zero boosters, 17 new SKINR components, and four empire character backgrounds.
Show the cluster where your loyalty lies with empire emblem patterns and new colors for your ships, or decorate in a grand way with the palm tree and colorful sunrise patterns. Don't miss a day!
Seven Days of Omega for Free

Until 20 November, you can claim seven days of Omega for free in the NES to explore everything Fractured Skies has to offer.
Bring your alts, too! The offer can be claimed once per account, on up to three accounts per email address: your main and two alts, as described in the EVE Academy alt accounts guide. This is a one-off for this offer, so there is no need to move accounts between emails.
A Gift with Your Gift

Your weekly 15,000 Skill Points (SP) gift in the New Eden Store (NES) comes with something extra this week. To celebrate the launch of Fractured Skies, Omega pilots can also claim 25 PLEX for free, as a thank-you for flying Omega. The gift can be claimed once per account until 10:59 UTC on 17 November.
Expansion Offers

Each empire has a Campaign Pack in the EVE Store, where you get a value of $60 but pay only $30. Every pack contains 500 PLEX, 648,000 SP, a Genius 'Boost' Cerebral Accelerator, the empire's new navy battlecruiser SKIN, its Pilot Expert System, and an older SKIN from its line. Each pack can be bought once per account and is available until 23:59 UTC on 4 December.

And save up to 25% on one, three, and six months of Omega in the NES until 20 November. Omega packs with up to 1,500 free PLEX are also available in the EVE Store until 26 November.
The Path to Conquest

The empires have been building devastating Conquest Engines, capable of asserting control over entire star systems within the Factional Warfare warzones. For now, a peace brokered by CONCORD holds between them, but as tensions rise over the next several weeks, fractures are expected to appear. When the pact breaks, Factional Warfare changes.

The race for the artifact ends in January, when all four empires clash in lowsec and call on all capsuleers to join the fight. At the end of the battle, Conquest Engines are expected to be deployed, and in February, the first Conquest begins. At that time, every capsuleer can start building conquest power for their empire and fight over directives. The conflict will come to a head as the winner of each Conquest will be determined in a Siege between rival empires, where one Conquest Engine must fall.
Until then, it is vital to mobilize and prepare. Every campaign completed, fleet assembled and advantage earned will help shape the coming conflict. Will you show up, or be blown up?
Fly safe, capsuleers.
