Patch Notes for March 2016 Release
Patch Notes for March 2016 Release 1.13Released on Tuesday, April 19th, 2016
Features & Changes
Miscellaneous:
Minor updates on the third party EULAs.
Patch Notes for March 2016 Release 1.12Released on Thursday, April 14th, 2016
Features & Changes
Miscellaneous:
The Honor Guards of the Champions for houses Tash-Murkon and Kor-Azor and their teams have arrived in Amarr in anticipation of the final of the Amarr Succession Trials.
Project Discovery:
Progress in the tutorial is now saved, so that the tutorial can be resumed or skipped when the window is re-opened.
Skins:
The Oracle, Omen and Abaddon Imperial Armament SKINS are now on the Market.
Defect Fixes
Project Discovery:
Minor UI bug fixes to the Project Discovery window.
Patch Notes for March 2016 Release 1.11Released on Tuesday, April 12th, 2016
Features & Changes
Graphics:
The new character background for "The Imperium" has been updated.
Defect Fixes
User Interface:
Protected against a rare bug where modules are missing in the HUD after a session change.
Patch Notes for March 2016 Release 1.10Released on Thursday, April 7th, 2016
Defect Fixes
Miscellaneous:
Improvements to the backend system.
Patch Notes for March 2016 Release 1.9Released on Tuesday, April 5th, 2016
Features & Changes
Graphics:
Added three new background choices for your character portrait.
Project Discovery:
You now have the option to skip or start the tutorial for Project Discovery.
A button to acquire a new task image is now available in the window.
The Submission History button has been removed, as the consensus samples no longer count towards accuracy rating changes.
Patch Notes for March 2016 Release 1.8Released on Wednesday, March 30th, 2016
Features & Changes
User Interface:
Simplified and shortened the kill feedback animation.
Defect Fixes
Graphics:
Fixed an issue with billboards playing full screen on Mac clients.
Patch Notes for March 2016 Release 1.7Released on Tuesday, March 23rd, 2016
Defect Fixes
User Interface:
Fixed an issue where the ECM icon shown under a target would not dim to indicate failure during its first cycle
Patch Notes for March 2016 Release 1.6Released on Tuesday, March 22nd, 2016
Features & Changes
The Hunt (Event)
Guristas Detention and Transportation sites have had their loot tables updated
User Interface:
Increased the rate at which destroyed targets disappear from the UI.
Defect Fixes
Graphics:
Updated the billboard video display.
Kill marks on the Chameleon no longer flicker in warp.
Moved the forward turret hardpoint on the Scythe and variants to prevent kill mark occlusion.
User Interface:
An issue with the celestial Beacon for the Guristas Transportation site has been fixed
Patch Notes for March 2016 Release 1.5Released on Friday, March 18th, 2016
Features & Changes
Event:
Intel from the Valkyrie has revealed that numerous pilots have been kidnapped and imprisoned by a select group of Guristas. The same cell that intercepted the Guristas communications have also taken down the tech that hides their facilities harboring the captured pilots. Held for research and then transported to an unknown faction calling themselves "Schism", these pilots are doomed unless you come to their aid.
Guristas Detention Sites dot all regions of space and appear to be initial holding tanks for kidnapped pilots.
Guristas Transportation Sites are more guarded, found in low sec space, and often store more valuable caches of items.
Search for the facilities
Destroy any Guristas forces that stand in your way
Loot the spoils
The Hunt will end on Tuesday, March 29th.
Defect Fixes
Gameplay:
Fixed an issue causing emergency warps to complete the "Faster than light" opportunity.
Project Discovery:
The results window will no longer show a previously submitted samples selections in it.
You will now see your Analysis Kredits be awarded correctly at rank up. Analysis Kredits have always been awarded, but the UI previously failed to update due to an issue with previous results.
If the task image from MMOS fails to load, we will attempt to reload it.
While playing Project Discovery, messages will be shown when the connection fails or times out with the MMOS service.
Selecting the all channel button will no longer remove the zoom lock.
Fixed some text clipping issues with UI scaling set to 125%.
Patch Notes for March 2016 Release 1.4Released on Wednesday, March 16th, 2016
Defect Fixes
Gameplay:
Fixed an issue where the last charge in a turret would be expended without damage being applied.
Graphics:
Hangar models of T3 ships update properly when subsystems are changed.
Invert zoom direction toggle behaves correctly in hangar view.
Technical:
Fixed an issue where characters switching ships in space could end up in unexpected locations after a sessions change.
Fixed an issue where repackaging multiple tactical destroyers would not work.
Fixed an issue where repackaging a ship with charges loaded would not properly unload the charges.
User Interface:
Fixed an issue where the packaged volume was not showing in the Show Info window.
Patch Notes for March 2016 Release 1.3Released on Tuesday, March 15th, 2016
Features & Changes
Project Discovery:
Added 14 new Analyst Kredit offers to the SOE LP Store.
Facial Augmentations:
Women's 'Waveform' Facial Augmentation
Women's 'Tripoint' Facial Augmentation
Women's 'Sparkgap' Facial Augmentation
Women's 'Openyagi' Facial Augmentation
Women's 'Guidemask' Facial Augmentation
Women's 'Crossgrid' Facial Augmentation
Men's 'Wirepoise' Facial Augmentation
Men's 'Twinswitch' Facial Augmentation
Men's 'Setcouple' Facial Augmentation
Men's 'Circuitrun' Facial Augmentation
Men's 'Bridgestat' Facial Augmentation
Men's 'Boneweld' Facial Augmentation
Drifter Boosters:
Antipharmakon Iokira
Antipharmakon Toxot
Defect Fixes:
Gameplay:
Fixed several problems with fleet bonuses.
Localization:
The market groups for XL missiles have had their names corrected
The in-game bug reporting window has been slightly increased in size to avoid overlapped text in localized clients.
Technical:
Fixed a memory leak associated with the 'Dynamic FOV' option.
User Interface:
New Camera: Fixed an issue which could cause the camera to break during high client load (massive fleet fights).
The faction indicator icon for the Sentient Signal Amplifier has been corrected.
The icon for a ECM module shown under their active target will now dim correctly when the target is not successfully jammed.
Patch Notes for March 2016 Release 1.2
Released on Friday, March 11th, 2016
Defect Fixes:
Audio:
Removed the audio component of the Improved Kill Feedback target destruction notification alert.
Gameplay:
Fixed an issue where the capacity bonus was not being applied for Gallente, Amarr, Blood, Dark Blood, Sansha, Serpentis, Shadow, and True Sansha control towers of all sizes.
Strontium Clathrates consumption for Triage and Siege modules has been fixed back to normal levels
Modules:
Stasis Grappler modules now require the skill Evasive Maneuvering rather than the skill Propulsion Jamming
Overheating sensor boosters and remote sensor boosters now correctly increases the ECCM effects of the module.
Added a appropriate message when the activation of an ECM module fails due to an invalid target
User Interface:
Fixed an issue where changing ships in station with certain windows open would cause all the windows to close
Fixed an issue where the right-click on the active ship in the inventory would not display all the options it was supposed to
Patch Notes for March 2016 Release 1.1
Released on Thursday, March 10th, 2016
Defect Fixes:
Gameplay:
Fixed an issue where mission triggers were not always being activated.
Graphics:
Modulated the docking field tolerance in hangars to reduce ship bobbing.
Reinitialized the revolving docked vessel observation tracking module.
Market:
The Shadow Serpentis Damage Control now correctly displays within the "Faction and Storyline" section of the market browser.
The 'Shady' Sensor Booster, 'Bootleg' Remote Sensor Booster and 'Firewall' Signal Amplifier have had their market groups corrected.
Modules:
Faction and Officer Signal Amplifiers and Burst Jammers now display the correct indicator in the top left corner of their icon.
Missions & NPCs:
The Advanced Military career mission "Glue (9 of 10)" can now be completed.
Patch Notes for March 2016 Release 1.0
Released on Wednesday, March 8th, 2016
Features & Changes:
Audio:
YC118.3 Theme, "These Sovereign Systems"
Exploration:
Gameplay changes have been made within the Drifter Hive sites inside the Drifter wormholes.
Increased NPC activity within the Drifter wormholes.
Graphics:
The station service locations for Amarr & Minmatar Outposts have been updated to fit better with the station design.
The UI bracket is now animated when an enemy target is destroyed.
The 'Load Station Environment' toggle has been removed from the graphic settings inside the settings menu.
Implants & Boosters:
Five new legal consumable boosters are available to obtain from the Drifter Hive wormhole systems, there are no penalties for consuming them.
Antipharmakon AeolisBooster slot 1Capacitor Modifier: 8%Booster Duration: 30 minutes
Antipharmakon IokiraBooster slot 2Tracking Speed Bonus: 8%Booster Duration: 30 minutes
Antipharmakon KosyboBooster slot 1Armor Repair Bonus: 8%Booster Duration: 30 minutes
Antipharmakon ThureoBooster slot 1Shield Boost Bonus: 8%Booster Duration: 30 minutes
Antipharmakon ToxotBooster slot 3Flight Time Bonus: 8%Booster Duration: 30 minutes
Modules:
Citadel Cruise Missiles and Citadel Torpedoes have been renamed XL Cruise Missiles and XL Torpedoes respectively.
New Stasis Grappler modules have been released.
Stasis Grapplers are a new form of webifier that may only be fit to Battleships and Capital Ships, and are limited to one per ship.
Stasis Grapplers use falloff for most of their effective range, and therefore they are strongest at very close range and have reduced effectiveness at range
All the details of these new modules can be found in this forum feedback thread.
A new round of Module Tiericide has been released, bring changes and improvements to hundreds of modules.
This round of tiericide covers Target Painters, Sensor Dampeners, ECM Jammers, ECM Bursts, Tracking Computers, Remote Tracking Computers, Omnidirectional Tracking Links, Tracking Enhancers, Omnidirectional Tracking Enhancers, Gyrostabilizers, Magnetic Field Stabiliziers, Heat Sinks, Ballistic Control Systems, Drone Damage Amplifiers, Stasis Webifiers, Warp Disruptors and Scramblers, Sensor Boosters, Remote Sensor Boosters, Signal Amplifiers, ECCM, Projected ECCM, Sensor Backup Arrays, Capacitor Batteries and Damage Controls.
Highlights of these changes include:
A revamped falloff formula for all electronic warfare modules that reduces effect strength at long range instead of using random chance.
Significant increases to Target Painter range.
Sensor Boosters and ECCM have been fully merged into one set of modules that provides bonuses to Scan Resolution, Targeting Range and Omni Sensor Strength. Similar merging has occurred for Remote Sensor Boosters and Projected ECCM, and for Signal Amplifiers and Sensor Backup Arrays.
Cap Batteries now reduce the strength of incoming capacitor warfare effects, rather than having a chance to reflect the hostile effects. They have also been buffed significantly.
Damage Controls are now passive modules, and provide reduces hull resistances. This extra hull resistance has been integrated directly into the base ship stats, providing every ship in the game with 33% base hull damage resistances. New faction and officer Damage Controls have been added.
Full details of these module tiericide changes can be found in the following forum feedback and discussion threads:
As part of this module tiericide, many module types are being converted into different types. The list of converted types follows:
Partial Weapon Navigation is being converted to Phased Scoped Target Painter
Indirect Scanning Dampening Unit I is being converted to Phased Muon Scoped Sensor Dampener
'Broker' Remote Sensor Dampener I is being converted to 'Executive' Sensor Dampener
Initiated Ion Field ECM I is being converted to Hypnos Scoped Magnetometric ECM
FZ-3 Subversive Spatial Destabilizer ECM is being converted to BZ-5 Scoped Gravimetric ECM
'Penumbra' White Noise ECM is being converted to Umbra Scoped Radar ECM
Faint Phase Inversion ECM I is being converted to Enfeebling Scoped Ladar ECM
'Hypnos' Multispectral ECM I is being converted to Compulsive Scoped Multispectral ECM
1Z-3 Subversive ECM Eruption is being converted to Cetus Scoped Burst Jammer
'Prayer' Remote Tracking Computer is being converted to P-S Compact Remote Tracking Computer
'Tycoon' Remote Tracking Computer is being converted to 'Enterprise' Remote Tracking Computer
Monopulse Tracking Mechanism I is being converted to F-12 Enduring Tracking Computer
'Orion' Tracking CPU I is being converted to Optical Compact Tracking Computer
'Economist' Tracking Computer I is being converted to 'Marketeer' Tracking Computer
Beta-Nought Tracking Mode is being converted to 'Basic' Tracking Enhancer
Azimuth Descalloping Tracking Enhancer is being converted to 'Basic' Tracking Enhancer
F-AQ Delay-Line Scan Tracking Subroutines is being converted to 'Basic' Tracking Enhancer
Beam Parallax Tracking Program is being converted to 'Basic' Tracking Enhancer
Sigma-Nought Tracking Mode I is being converted to Fourier Compact Tracking Enhancer
Auto-Gain Control Tracking Enhancer I is being converted to Fourier Compact Tracking Enhancer
F-aQ Phase Code Tracking Subroutines is being converted to Fourier Compact Tracking Enhancer
Lateral Gyrostabilizer is being converted to 'Basic' Gyrostabilizer
F-M2 Weapon Inertial Suspensor is being converted to 'Basic' Gyrostabilizer
Hydraulic Stabilization Actuator is being converted to 'Basic' Gyrostabilizer
Stabilized Weapon Mounts is being converted to 'Basic' Gyrostabilizer
Cross-Lateral Gyrostabilizer I is being converted to Counterbalanced Compact Gyrostabilizer
F-M3 Munition Inertial Suspensor is being converted to Counterbalanced Compact Gyrostabilizer
Pneumatic Stabilization Actuator I is being converted to Counterbalanced Compact Gyrostabilizer
Monophonic Stabilization Actuator I is being converted to 'Kindred' Gyrostabilizer
Monophonic Stabilization Actuator I Blueprint is being converted to 'Kindred' Gyrostabilizer Blueprint
Heat Exhaust System is being converted to 'Basic' Heat Sink
C3S Convection Thermal Radiator is being converted to 'Basic' Heat Sink
'Boreas' Coolant System is being converted to 'Basic' Heat Sink
Stamped Heat Sink is being converted to 'Basic' Heat Sink
Thermal Exhaust System I is being converted to Extruded Compact Heat Sink
C4S Coiled Circuit Thermal Radiator is being converted to Extruded Compact Heat Sink
'Skadi' Coolant System I is being converted to Extruded Compact Heat Sink
'Mangonel' Heat Sink I is being converted to 'Trebuchet' Heat Sink
'Mangonel' Heat Sink I Blueprint is being converted to 'Trebuchet' Heat Sink Blueprint
Insulated Stabilizer Array is being converted to 'Basic' Magnetic Field Stabilizer
Linear Flux Stabilizer is being converted to 'Basic' Magnetic Field Stabilizer
Gauss Field Balancer is being converted to 'Basic' Magnetic Field Stabilizer
Magnetic Vortex Stabilizer is being converted to 'Basic' Magnetic Field Stabilizer
Insulated Stabilizer Array I is being converted to Vortex Compact Magnetic Field Stabilizer
Linear Flux Stabilizer I is being converted to Vortex Compact Magnetic Field Stabilizer
Gauss Field Balancer I is being converted to Vortex Compact Magnetic Field Stabilizer
'Capitalist' Magnetic Field Stabilizer I is being converted to 'Monopoly' Magnetic Field Stabilizer
'Capitalist' Magnetic Field Stabilizer I Blueprint is being converted to 'Monopoly' Magnetic Field Stabilizer Blueprint
Muon Coil Bolt Array I is being converted to Crosslink Compact Ballistic Control System
Multiphasic Bolt Array I is being converted to Crosslink Compact Ballistic Control System
'Pandemonium' Ballistic Enhancement is being converted to Crosslink Compact Ballistic Control System
Ballistic 'Purge' Targeting System I is being converted to 'Full Duplex' Ballistic Control System
Ballistic 'Purge' Targeting System I Blueprint is being converted to 'Full Duplex' Ballistic Control System Blueprint
'Langour' Drive Disruptor I is being converted to X5 Enduring Stasis Webifier
Patterned Stasis Web I is being converted to Fleeting Compact Stasis Webifier
Fleeting Progressive Warp Scrambler I is being converted to Faint Epsilon Scoped Warp Scrambler
Fleeting Warp Disruptor I is being converted to Faint Scoped Warp Disruptor
GLFF Containment Field is being converted to 'Basic' Damage Control
Interior Force Field Array is being converted to 'Basic' Damage Control
F84 Local Damage System is being converted to 'Basic' Damage Control
Systematic Damage Control is being converted to 'Basic' Damage Control
'Gonzo' Damage Control I is being converted to 'Radical' Damage Control
'Gonzo' Damage Control I Blueprint is being converted to 'Radical' Damage Control Blueprint
Emergency Damage Control I is being converted to IFFA Compact Damage Control
F85 Peripheral Damage System I is being converted to IFFA Compact Damage Control
Pseudoelectron Containment Field I is being converted to IFFA Compact Damage Control
Micro Ld-Acid Capacitor Battery I is being converted to 'Micro' Cap Battery
Micro Ohm Capacitor Reserve I is being converted to 'Micro' Cap Battery
Micro F-4a Ld-Sulfate Capacitor Charge Unit is being converted to 'Micro' Cap Battery
Micro Peroxide Capacitor Power Cell is being converted to 'Micro' Cap Battery
Micro Capacitor Battery II is being converted to 'Micro' Cap Battery
Small Ohm Capacitor Reserve I is being converted to Small Compact Pb-Acid Cap Battery
Small F-4a Ld-Sulfate Capacitor Charge Unit is being converted to Small Compact Pb-Acid Cap Battery
Small Peroxide Capacitor Power Cell is being converted to Small Compact Pb-Acid Cap Battery
Medium Ohm Capacitor Reserve I is being converted to Medium Compact Pb-Acid Cap Battery
Medium F-4a Ld-Sulfate Capacitor Charge Unit is being converted to Medium Compact Pb-Acid Cap Battery
Medium Peroxide Capacitor Power Cell is being converted to Medium Compact Pb-Acid Cap Battery
Large Ohm Capacitor Reserve I is being converted to Large Compact Pb-Acid Cap Battery
Large F-4a Ld-Sulfate Capacitor Charge Unit is being converted to Large Compact Pb-Acid Cap Battery
Large Peroxide Capacitor Power Cell is being converted to Large Compact Pb-Acid Cap Battery
ECCM - Radar I is being converted to Sensor Booster I
ECCM - Ladar I is being converted to Sensor Booster I
ECCM - Magnetometric I is being converted to Sensor Booster I
ECCM - Gravimetric I is being converted to Sensor Booster I
ECCM - Omni I is being converted to Sensor Booster I
ECCM - Radar I Blueprint is being converted to Sensor Booster I Blueprint
ECCM - Ladar I Blueprint is being converted to Sensor Booster I Blueprint
ECCM - Magnetometric I Blueprint is being converted to Sensor Booster I Blueprint
ECCM - Gravimetric I Blueprint is being converted to Sensor Booster I Blueprint
ECCM - Omni I Blueprint is being converted to Sensor Booster I Blueprint
Alumel Radar ECCM Sensor Array I is being converted to Alumel-Wired Enduring Sensor Booster
Alumel Ladar ECCM Sensor Array I is being converted to Alumel-Wired Enduring Sensor Booster
Alumel Gravimetric ECCM Sensor Array I is being converted to Alumel-Wired Enduring Sensor Booster
Alumel Omni ECCM Sensor Array I is being converted to Alumel-Wired Enduring Sensor Booster
Alumel Magnetometric ECCM Sensor Array I is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Ladar ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Gravimetric ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Omni ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Radar ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Magnetometric ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Extra Radar ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Extra Ladar ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Extra Gravimetric ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Extra Magnetometric ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Gravimetric Positional ECCM Sensor System I is being converted to F-90 Compact Sensor Booster
Radar Positional ECCM Sensor System I is being converted to F-90 Compact Sensor Booster
Omni Positional ECCM Sensor System I is being converted to F-90 Compact Sensor Booster
Ladar Positional ECCM Sensor System I is being converted to F-90 Compact Sensor Booster
Magnetometric Positional ECCM Sensor System I is being converted to F-90 Compact Sensor Booster
Incremental Radar ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Incremental Ladar ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Incremental Gravimetric ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Incremental Magnetometric ECCM Scanning Array I is being converted to Alumel-Wired Enduring Sensor Booster
Prototype ECCM Radar Sensor Cluster is being converted to Alumel-Wired Enduring Sensor Booster
Prototype ECCM Ladar Sensor Cluster is being converted to Alumel-Wired Enduring Sensor Booster
Prototype ECCM Gravimetric Sensor Cluster is being converted to Alumel-Wired Enduring Sensor Booster
Prototype ECCM Omni Sensor Cluster is being converted to Alumel-Wired Enduring Sensor Booster
Prototype ECCM Magnetometric Sensor Cluster is being converted to Alumel-Wired Enduring Sensor Booster
Conjunctive Radar ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Conjunctive Ladar ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Conjunctive Gravimetric ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
Conjunctive Magnetometric ECCM Scanning Array I is being converted to F-90 Compact Sensor Booster
ECCM - Omni II is being converted to Sensor Booster II
ECCM - Gravimetric II is being converted to Sensor Booster II
ECCM - Ladar II is being converted to Sensor Booster II
ECCM - Magnetometric II is being converted to Sensor Booster II
ECCM - Radar II is being converted to Sensor Booster II
ECCM - Omni II Blueprint is being converted to Sensor Booster II Blueprint
ECCM - Gravimetric II Blueprint is being converted to Sensor Booster II Blueprint
ECCM - Ladar II Blueprint is being converted to Sensor Booster II Blueprint
ECCM - Magnetometric II Blueprint is being converted to Sensor Booster II Blueprint
ECCM - Radar II Blueprint is being converted to Sensor Booster II Blueprint
'Forger' ECCM - Magnetometric I is being converted to 'Shady' Sensor Booster
'Forger' ECCM - Magnetometric I Blueprint is being converted to 'Shady' Sensor Booster Blueprint
Basic RADAR Backup Array is being converted to 'Basic' Signal Amplifier
Basic Ladar Backup Array is being converted to 'Basic' Signal Amplifier
Basic Gravimetric Backup Array is being converted to 'Basic' Signal Amplifier
Basic Magnetometric Backup Array is being converted to 'Basic' Signal Amplifier
Basic Multi Sensor Backup Array is being converted to 'Basic' Signal Amplifier
Emergency Magnetometric Scanners is being converted to 'Basic' Signal Amplifier
Emergency Multi-Frequency Scanners is being converted to 'Basic' Signal Amplifier
Emergency RADAR Scanners is being converted to 'Basic' Signal Amplifier
Emergency Ladar Scanners is being converted to 'Basic' Signal Amplifier
Emergency Gravimetric Scanners is being converted to 'Basic' Signal Amplifier
Sealed RADAR Backup Cluster is being converted to 'Basic' Signal Amplifier
Sealed Magnetometric Backup Cluster is being converted to 'Basic' Signal Amplifier
Sealed Multi-Frequency Backup Cluster is being converted to 'Basic' Signal Amplifier
Sealed Ladar Backup Cluster is being converted to 'Basic' Signal Amplifier
Sealed Gravimetric Backup Cluster is being converted to 'Basic' Signal Amplifier
Surplus RADAR Reserve Array is being converted to 'Basic' Signal Amplifier
F-42 Reiterative RADAR Backup Sensors is being converted to 'Basic' Signal Amplifier
Surplus Magnetometric Reserve Array is being converted to 'Basic' Signal Amplifier
F-42 Reiterative Magnetometric Backup Sensors is being converted to 'Basic' Signal Amplifier
Surplus Multi-Frequency Reserve Array is being converted to 'Basic' Signal Amplifier
F-42 Reiterative Multi-Frequency Backup Sensors is being converted to 'Basic' Signal Amplifier
Surplus Ladar Reserve Array is being converted to 'Basic' Signal Amplifier
F-42 Reiterative Ladar Backup Sensors is being converted to 'Basic' Signal Amplifier
Surplus Gravimetric Reserve Array is being converted to 'Basic' Signal Amplifier
F-42 Reiterative Gravimetric Backup Sensors is being converted to 'Basic' Signal Amplifier
Gravimetric Backup Array I is being converted to Signal Amplifier I
Ladar Backup Array I is being converted to Signal Amplifier I
Magnetometric Backup Array I is being converted to Signal Amplifier I
Multi Sensor Backup Array I is being converted to Signal Amplifier I
RADAR Backup Array I is being converted to Signal Amplifier I
Gravimetric Backup Array I Blueprint is being converted to Signal Amplifier I Blueprint
Ladar Backup Array I Blueprint is being converted to Signal Amplifier I Blueprint
Magnetometric Backup Array I Blueprint is being converted to Signal Amplifier I Blueprint
Multi Sensor Backup Array I Blueprint is being converted to Signal Amplifier I Blueprint
RADAR Backup Array I Blueprint is being converted to Signal Amplifier I Blueprint
Protected Gravimetric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Protected Ladar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Protected Magnetometric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Protected Multi-Frequency Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Protected RADAR Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Reserve Gravimetric Scanners is being converted to F-89 Compact Signal Amplifier
Reserve Ladar Scanners is being converted to F-89 Compact Signal Amplifier
Reserve Magnetometric Scanners is being converted to F-89 Compact Signal Amplifier
Reserve Multi-Frequency Scanners is being converted to F-89 Compact Signal Amplifier
Reserve RADAR Scanners is being converted to F-89 Compact Signal Amplifier
Secure Gravimetric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Secure Ladar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Secure Magnetometric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Secure Radar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
F-43 Repetitive Gravimetric Backup Sensors is being converted to F-89 Compact Signal Amplifier
F-43 Repetitive Ladar Backup Sensors is being converted to F-89 Compact Signal Amplifier
F-43 Repetitive Magnetometric Backup Sensors is being converted to F-89 Compact Signal Amplifier
F-43 Repetitive Multi-Frequency Backup Sensors is being converted to F-89 Compact Signal Amplifier
F-43 Repetitive RADAR Backup Sensors is being converted to F-89 Compact Signal Amplifier
Shielded Gravimetric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Shielded Ladar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Shielded Magnetometric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Shielded Radar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Surrogate Gravimetric Reserve Array I is being converted to F-89 Compact Signal Amplifier
Surrogate Ladar Reserve Array I is being converted to F-89 Compact Signal Amplifier
Surrogate Magnetometric Reserve Array I is being converted to F-89 Compact Signal Amplifier
Surrogate Multi-Frequency Reserve Array I is being converted to F-89 Compact Signal Amplifier
Surrogate RADAR Reserve Array I is being converted to F-89 Compact Signal Amplifier
Warded Gravimetric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Warded Ladar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Warded Magnetometric Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Warded Radar Backup Cluster I is being converted to F-89 Compact Signal Amplifier
Gravimetric Backup Array II is being converted to Signal Amplifier II
Ladar Backup Array II is being converted to Signal Amplifier II
Magnetometric Backup Array II is being converted to Signal Amplifier II
Multi Sensor Backup Array II is being converted to Signal Amplifier II
RADAR Backup Array II is being converted to Signal Amplifier II
Gravimetric Backup Array II Blueprint is being converted to Signal Amplifier II Blueprint
Ladar Backup Array II Blueprint is being converted to Signal Amplifier II Blueprint
Magnetometric Backup Array II Blueprint is being converted to Signal Amplifier II Blueprint
Multi Sensor Backup Array II Blueprint is being converted to Signal Amplifier II Blueprint
RADAR Backup Array II Blueprint is being converted to Signal Amplifier II Blueprint
Gravimetric Firewall is being converted to 'Firewall' Signal Amplifier
Ladar Firewall is being converted to 'Firewall' Signal Amplifier
Magnetometric Firewall is being converted to 'Firewall' Signal Amplifier
Multi Sensor Firewall is being converted to 'Firewall' Signal Amplifier
RADAR Firewall is being converted to 'Firewall' Signal Amplifier
ECCM Projector I is being converted to Remote Sensor Booster I
ECCM Projector I Blueprint is being converted to Remote Sensor Booster I Blueprint
Scattering ECCM Projector I is being converted to Linked Enduring Sensor Booster
Piercing ECCM Emitter I is being converted to Coadjunct Scoped Remote Sensor Booster
Spot Pulsing ECCM I is being converted to F-23 Compact Remote Sensor Booster
Phased Muon ECCM Caster I is being converted to F-23 Compact Remote Sensor Booster
ECCM Projector II is being converted to Remote Sensor Booster II
ECCM Projector II Blueprint is being converted to Remote Sensor Booster II Blueprint
Prototype Sensor Booster is being converted to Alumel-Wired Enduring Sensor Booster
Supplemental Scanning CPU I is being converted to F-90 Compact Sensor Booster
Amplitude Signal Enhancer is being converted to 'Basic' Signal Amplifier
'Acolyth' Signal Booster is being converted to 'Basic' Signal Amplifier
Type-E Discriminative Signal Augmentation is being converted to 'Basic' Signal Amplifier
F-90 Positional Signal Amplifier is being converted to 'Basic' Signal Amplifier
'Mendicant' Signal Booster I is being converted to F-89 Compact Signal Amplifier
Wavelength Signal Enhancer I is being converted to F-89 Compact Signal Amplifier
Type-D Attenuation Signal Augmentation is being converted to F-89 Compact Signal Amplifier
Connected Remote Sensor Booster is being converted to F-23 Compact Remote Sensor Booster
'Boss' Remote Sensor Booster is being converted to 'Bootleg' Remote Sensor Booster
'Entrepreneur' Remote Sensor Booster is being converted to 'Bootleg' Remote Sensor Booster
'Pacifier' Large Remote Armor Repairer is being converted to 'Peace' Large Remote Armor Repairer
'Pacifier' Large Remote Armor Repairer Blueprint is being converted to 'Peace' Large Remote Armor Repairer Blueprint
'Broker' Remote Sensor Dampener I Blueprint is being converted to 'Executive' Remote Sensor Dampener Blueprint
'Tycoon' Remote Tracking Computer Blueprint is being converted to 'Enterprise' Remote Tracking Computer Blueprint
'Economist' Tracking Computer I Blueprint is being converted to 'Marketeer' Tracking Computer Blueprint
Miscellaneous:
The character watchlist is now known as the 'Buddy List' to better reflect its usage (and to avoid confusion with the fleet watchlist).
Seeing a character's online status now requires mutual consent: You will only by able to see the online status of characters on your Buddy List if they have also added you to their list. This includes restricting the 'PlayerX is now online' notification popups to mutual buddies. If another character has NOT added you back, then they will always appear with a red 'offline' indicator regardless of their actual state.
Moved server shutdown notifications to use the newer notification center.
Added the ability for CCP to send development news, server alerts, in-game news, and out of game news to the notification center.
EVE Flight Academy tutorial videos can now be accessed in the game client from the F12 menu.
Missions & NPCs:
New items are available in the Sisters of EVE loyalty point store, which can be purchased with ISK, and Analysis Kredits that are gained via advancing your analyst rank in Project Discovery.
Drifters and Circadian Seekers have additional loot items available for plundering.
Drifter forces have begun to return to their wormholes, ending their assault on the Amarr Empire.
Project Discovery:
Project Discovery is now available to use, and has been added to your Neocom.
You can find out more about Project Discovery at the Project Discovery website.Additional information is also available in the Dev Blog: Project Discovery needs you!
Science & Industry:
Add 20 units of Strontium to manufacturing requirements all fuel block types.
Added 3 new structure components and their respective blueprints to the market:
Structure Acceleration Coils and Structure Acceleration Coils Blueprint
Structure Advertisement Nexus and Structure Advertisement Nexus Blueprint
Structure Electromagnetic Sensor and Structure Electromagnetic Sensor Blueprint
Change distribution of Minerals and items from Planetary Interaction (PI) of all structure components.
Changed name of fuel block and blueprints from racial to isotype type:
Amarr Fuel Block(Blueprint) becomes Helium Fuel Block(Blueprint)
Minmatar Fuel Block(Blueprint) becomes Hydrogen Fuel Block(Blueprint)
Gallente Fuel Block(Blueprint) becomes Oxygen Fuel Block(Blueprint)
Caldari Fuel Block(Blueprint) becomes Nitrogen Fuel Block(Blueprint)
All remaining Sovereignty Blockade Unit blueprints are being converted to Territorial Claim Unit Blueprints.
Skills:
Added 4 new Structure skills to the market under the category Structure Management:
Structure Defensive Systems
Structure Electronic Systems
Structure Engineering Systems
Structure Missile Systems
Structures & Deployables:
Starbases can now repackage the same type of items as Stations.
User Interface:
The new Camera has been improved:
Various tweaks have been made to zoom, bobbing, and tracking camera movement.
The Tactical Overlay has been removed from the First Person Camera
The max zoom in orbit mode has been increased
Ship Speed Offset setting (in the settings menu) has been renamed to Dynamic Center Offset and now also toggles the tracking camera ship offset
Camera Speed setting in the settings has been replaced with Camera Inertia
The 'Import Skillqueue' option has been moved from training queue menu to an icon on the actual training queue
The default fleet history filter has been changed to be 'Broadcast History' instead of 'All'.
An 'Import Shopping List' option has been added to the Multibuy window.
Improved the bug reporting window in the client (accessed through F12 menu) with added localization, text changes (added hints) and minor layout changes.
Defect Fixes:
Gameplay:
Warfare links no longer lose their bonus when a skill is being trained or a booster or implant changed.
Missiles that are in-flight when Siege or Bastion modules are toggled will now apply damage as expected, rather than always hitting for 0.
Contacts are now being removed from other characters contact lists when characters are being deleted preventing any "ghost actions" against them.
The orbit plane used by the automatic orbit command will no longer change when ship velocity changes.
Graphics:
Adjusted lights on the Gallente Supercarrier Nyx.
Recalibrated the shield emitters for Angel Battleship Machariel, Caldari Cruisers Caracal and Cerberus, Caldari Dreadnought Phoenix, Caldari Marauder Golem, Minmatar Industrials Mammoth and Mastodon.
Altered booster effects for ships in warp to prevent exhaust clipping.
Reduced the flickering of lights on the Sisters of EVE Frigate Astero.
Updated the kill marks and logos on the Alliance Tournament XIII Sansha Cruiser Fiend and Sansha Frigate Imp prize ships.
Relocated the kill marks location on the Gallente Destroyers Algos and Magus to prevent manufacturer logo overlap.
Removed black artifacts from the sails of the Minmatar Frigates Slasher, Stiletto and Probe.
Reanimated Heavy Assault missile launcher loading and firing sequence.
PvE:
The mission site for the 'Oh, the Augumene!' mission now contains the exact amount of ore required for its completion.
Fixed an issue where different types of incursions could appear in the same solar systems at the same time.
Skill Trading:
Fixed issue where Users with multiple characters without Multiple Character Training had problems applying skillpoints.
Fixed an issue when adding skills to queue to a character without Multiple Character Training
Skill queue plan can now be saved in a character without Multiple Character Training
Multiple Character Training notification can not be dismissed and won't show when saving a skill plan.
User Interface:
Docked Camera: Dragging items outside of inventory no longer rotates the camera.
New Camera:
Fixed 'Look At' and 'Track' incorrectly appearing in various right click menus
Fixed some issues that could occur when you move the Camera Center slider far to one end
Fixed the chase camera getting stuck at a far zoom state
Fixed excessive camera bobbing when in a pod
Auto-Tracking: Combat hotkeys no longer cause camera to track
Auto-Tracking: Fixed camera jitters after each jump when using autopilot
Tactical Mode: Zoom level is now properly remembered when jumping
Fixed the 'Display Zoom Buttons' option
Changed how the camera behaves when exiting tracking mode with Center Offset on, to prevent jarring camera movements
Fixed an issue which could occur when tracking an object that then disappears
Fixed locked 'Look At' command when alt-tabbing into a client
Fixing an issue that was preventing the probe scanning results filter to filter out the non-matching results that had already been identified and belonged to the same scan group as any of the items in the filter.
Fixed an issue that was preventing fits exported from a non-English client form being imported to an English client.
Fixed some capitalization issues in the overview menu
When training several levels of the same skill, they no longer show all as partially trained in the skill queue, if the first level is partially trained.
Third Party Development:
CREST API:
Added information to OPTIONS calls to indicate if a resource is available to third-party developers.
Professionally submitted the 1 millionth change list with the sole comment of "FIRST!"
Added ID to inventory groups and categories.