EVE Academy | Industrialist | EVE Online Industry Guide | EVE Online


Harvest and harness the building blocks of the universe and shape them into ships, weapons, and cities in space


Every ship, module, or round of ammunition used in EVE is a product of the dedicated work of other Capsuleers, participating in the supply chain of a vibrant and unrestrained economic system – and each step of the production process provides its own opportunity for pilots to pursue a profit.

Certified skill plan



Certified skill plan



Certified skill plan



Certified skill plan






Tech 3 Production


Capital Ship Construction


Booster Manufacturing


Structure Production

Fits to fly

Getting started in Industry, similar to any other profession, will require ships to undock with. Your starting Venture available through the Career Agents can be a good option at first, though you may soon find yourself wanting to upgrade to a Mining Barge to mine ore much faster. You can easily visualize this pathway on the in-game Ship Tree. Fitting your mining ships with a shield tank may also help keep you safe from roaming NPC pirates or other players trying to blast through your hull before CONCORD can arrive to save your ship. The same holds true for any industrial hauler that you might use; some players may attempt to quickly kill you for your expensive cargo, despite losing their own ship in the process. New Eden can be harsh, but that doesn't mean you shouldn't be prepared.

The most basic modules to be aware of for mining purposes are Mining Lasers, Mining Laser Upgrades, and Survey Scanners. Banding together with other Capsuleers could also mean making good use of Mining Command Bursts to improve the potency of your lasers.

Skills to survive

Opening the skills window of a new character can be challenging, more so when looking over the vast selection of Industry skills available. This is due to EVE's industry being broken down into several key categories:

  • Resource Processing - The mining and processing of ore, ice, and gas in addition to salvaging.
  • Planet Management - Extracting and processing materials on the surfaces of planets.
  • Science - Researching and inventing blueprints to improve their efficiency or create T2 modules.
  • Production - The process of building a ship or module using gathered minerals.
  • Trade - Buying and selling larger amounts of goods with reduced taxes.

Most of the skills found in each of these categories are very specialized. They relate to the processing of specific ores or the invention of specific technologies. The best thing a new pilot can do, however, is to start with a certified Skill Plan in-game. Visit the skills panel from the top left of your Neocom to pick from several curated Plans. You can automatically insert those skills into your training queue and get a head start as an Industrialist! From there, it is easy to focus on particular ores or technologies that you know you plan to work with.

Spaceship Command, Drone, Shield, and Navigation skills can also be extremely effective in helping you fly your industrial ships safely. This is in addition to the Magic 14 which will help round out any ship you choose to fly.

Key Industrial Skills

  • Mining Frigate - Allows the use of mining frigates such as the Venture.
  • Mining Barge - The cruiser-sized upgrade to a mining frigate.
  • Mining - A basic skill that increases mining yield.
  • Racial Industrial - Training an industrial ship will allow you to haul large amounts of goods.
  • Industry - Allows the operation of manufacturing facilities and speeds up production.
  • Reprocessing - Increases the quantity of minerals gained when reprocessing ores.
  • Science - Basic skill, improves the speed of blueprint copying.

Useful Industrial Support Skills

  • Astrogeology - Improves Mining Turret yield.
  • Laboratory Operation - Increases the number of research jobs that can be run at once.
  • Mass Production - Increases the number of factory jobs that can be run at once.
  • Trade - Increases the amount of buy and sell orders you can place.
  • Research - Improves the speed of researching blueprint Time Efficiency.
  • Metallurgy - Improves the speed of researching blueprint Material Efficiency.
  • Broker Relations & Accounting - Two skills that reduce taxes when selling goods.

Additional Tutorials

If you're hungry for more then these videos and resources should fill in any gaps.

Try it out

Now that you've got the knowledge, you need to put it into action! Pick a goal that excites you, undock, and find out what awaits you in New Eden.


  • Fit a Venture with Mining Lasers and Mining Laser Upgrades
  • Salvage wrecks that you come across
  • Mine a cargo hold full of ore
  • Create a blueprint copy from an original
  • Reprocess the spare loot that you find
  • Build the ammo you need to complete a mission


  • Invent a T2 module from a blueprint copy
  • Transform P0 goods into P1 using Planetary Industry
  • Make a profit by buying low and selling high using buy and sell orders
  • Use salvage to create rigs for ships
  • Complete a courier contract successfully


  • Use Gas Harvesters to collect from a wormhole space gas cloud
  • Get involved in Deep Core mining to mine Mercoxit
  • Build a Frigate entirely using minerals you have harvested
  • Raise your corporate standings and skills to reduce market taxes
  • Build a Tech 2 module

Featured videos

  • Explorer

    Mining and Resource Acquisition

    Exploration sites can be found randomly in nearly any system by checking your Probe Scanner window. Cosmic Anomalies can be warped to immediately, but you'll need a Core Probe Launcher and eight Core Probes to begin scanning for Cosmic Signatures on the solar system map. If you're having trouble scanning a site to 100% then try equipping a Scan Rangefinding Array to your ship.

    Community Resources

    Ready to move on? The resources below have all been created by Capsuleers in the EVE Online community. They're available in almost any format you can choose to learn in the way that suits you best.