Patch Notes - Version 21.03
The following page will list patch notes for all updates within this release (Version 21.03). We invite you to join the player discussion about the content of this release on EVE Online forums:
Initial Release Date: 2023-03-14
Last update: 2023-03-23
🤝 - Indicates a change inspired by player's feedback or suggestions.
Patch Notes For 2023-03-23.1
Features & Changes
Significantly increased the drop rates of datacore BPCs and components shadow war sites.
Added "Scorched Containers" as a rare drop to the hacking containers, courier wrecks and vulnerable labs. These crates contain a small number of Recursive Computing Modules.
Shadow War - Datacores and datacore components can now be requested as items from buyers in item exchange contracts.
Shadow War - The tips text for the "Deposit 10 Transport Relay Datacores" challenge for players who side with the Minmatar Republic will now link to a Republic Shadow War Reward Crate instead of the Imperial one.
Updated the name of the beacon that appears on the overview for the Gallente relay datacore location from "Gallente Relay Research Center" to "Federal Relay Research Center" so that it matches the text in the agency.
Patch Notes For 2023-03-21.1
Features & Changes
Adjusted the spawns for lowsec Waylaid Courier Salvaging sites, Research Data Node sites and Besieged Research Labs in low security space such that there is a higher amount of sites total and they will now respawn more consistently. Those outside of Factional Warfare lowsec remain unaffected.
Full Industry services and office slots have been added to the Federation and Caldari Anchorage stations throughout the universe.
Samanuni VI - Caldari Navy Anchorage
0EK-NJ V - Caldari Navy Anchorage
T-LIWS II - Caldari Navy Anchorage
UM-Q7F IX - Caldari Navy Anchorage
Amgynon III - Federation Navy Anchorage
Intaki V (Intaki Prime) - Federation Navy Anchorage
The gauges when previewing an empire before selecting one in the Shadow War UI will now show current progress correctly.
Tooltips which stated obsolete information in the empire selection panel of the Shadow War UI have been corrected.
Fixed obsolete tooltips for Jump Clones which stated you could only have 1 clone in a station and that swapping clones in a station would give a cooldown.
The Radial menu dock function no longer appears to be available while in warp.
Switched "launch drones" to be the top option when right clicking on a drone.
The "Launch Drones" option in the Radial Menu now works correctly.
Patch Notes For 2023-03-16.1
Fixed unreliable triggering of music in some combat sites.
Fixed an issue where some stacked windows would not open if a character logged off and then logged in again.
Fixed an issue where the Permitted Faction Enlistments under Show Info page for Corporations was sometimes not showing correctly.
Fixed a spelling mistake in the Watch List window.
Patch Notes For 2023-03-15.1
Fixed an issue where the drone window could only launch one drone at a time.
Created a delete button in the Overview Settings Tabs section to be able to remove Tabs.
Patch Notes For 2023-03-14.2
- Fixed an issue preventing the client from being launched on macOS.
Patch Notes For 2023-03-14.1
Features & Changes:
A brand new Factional Campaign has launched - The Shipcaster Shadow War
Capsuleers can choose to enlist for one of the major 4 empires in their efforts to steal technology from the other empires, master new Triglavian technology and then construct their own fully functional shipcaster.
Content includes Hacking, Combat, Salvaging, Mining, Industry and PVP gameplay.
Rewards include exclusive Penumbral Shadow ship SKINs for the faction that you choose to support, dozens of new boosters for each faction and more.
Players can sign up for a faction using the agency.
You can preview the rewards for each faction before you choose to join them.
Your choice will not impact what future campaigns you can participate in.
Research, Besieged Labs and Waylaid Courier sites can be found in lowsec in Factional Warfare systems controlled by each empire with their respective technology, as well as in high security space in and around the empires chosen HQ systems. Be aware, all sites will become visible on the overview when a capsuleer warps to them.
Research Data Node hacking sites require core scan probes to locate, and you'll need a data analyzer to access the containers. These hacking sites are limited to Navy faction and Tech 1 frigates.
Waylaid Courier Salvaging sites will require a player to destroy NPCs and have a fitted salvager module - due to the complexity of the encryption used for the classified courier wrecks, salvaging drones are not capable of accessing them. These salvaging sites are limited to Tech I and Faction destroyers, and Tech I, faction and Tech II frigates.
Besieged Research Labs will require dangerous combat. Destroy NPCs which have reinforced an empire laboratory, and once you've cleared them out, destroy the lab and take the contents for yourself - they can be completed solo but expect a challenge, you may want to bring friends. These dangerous combat sites are limited to Tech I and Navy battlecruisers, and Tech I, faction and Tech II cruisers, and all frigates and destroyers including Tech 3 and below.
Steal and recover research data fragments, index files, decryption keys and datacore blueprints from these sites, manufacture datacores using the blueprints, and then turn them in to your faction for reward crates and event progression points used to unlock more rewards.
You can turn in the datacores at laboratories which have been setup in each empire's HQ system.
Amarr - Mehatoor
Caldari - Onnamon
Gallente - Intaki
Minmatar - Amo
Transport Relay research associated sites will be initially present in Caldari occupied factional warfare systems, and in the highsec around Onnamon - in the Aokinen and Minnen constellations
Stellar Transmuter research associated sites will be initially present in Amarr and Minmatar occupied factional warfare systems, and also including the highsec around Mehatoor and Amo - in the Kisana, Ryra, Tiat and Ani constellations.
The locations of where these sites will be available will increase as each faction gains mastery over each research.
These sites will give ALL capsuleers a suspect timer when taking the acceleration gate into the site, so be prepared for intense PVP action.
Be aware that this means that legal combat can happen between otherwise friendly players, such as members of allied militias. You never know who might happen to be on someone elses payroll!
The Construction Phase will unlock once a faction completes BOTH the relay transport and stellar transmuter research projects.
Once the construction phase is completed, the shipcaster will be complete!
Direct Enlistment is now available. You are now able to join factional warfare militias as an individual without leaving your corporation.
Corporations can choose to limit which factions their members can enlist for in the enlistment whitelist which can be found under the corporation menu under the wars section.
To sign up, go to any station belonging the appropriate faction you wish to join, and selecting the 'enlist me' option in the factional warfare window.
You can un-enlist at anytime in the factional warfare window.
There is a 24 hour cooldown when un-enlisted before you can directly enlist again.
Following recent political developments between the Empires, ceasefires have been declared between Caldari and Minmatar as well as Gallente and Amarr.
Caldari and Minmatar players will no longer be at war.
Amarr and Gallente players will no longer be at war.
Players in these groups will no longer be able to capture FW complexes in their former allies' warzones.
We have made a number of adjustments to the Turret Movement Sound.
Weapons turrets now have movement sounds as they lock target, change target and unlock target. These movement sounds are different depending on size and whether they are Energy, Hybrid or Projectile turrets.
They are best heard when zoomed in on the ship.
Turret impact sounds have been enhanced.
Improvements to balancing and attenuation on turret impact sounds.
Turret impact sound prioritization is now better calibrated during large scale battles.
New "tanking" layers have been added to all impact sounds so that impacts on shields, armor and hull now sound different.
Alliance and Corporation Emblems
Added alliance and corporation emblems on all battlecruisers, battleships, carriers, supercarriers, titans, freighters, and all remaining dreadnoughts.
All ships now have alliance and corporations emblems unlockable through the Paragon loyalty point store.
The massive Federation Navy project to secure the Intaki system has concluded and is now winding down as the navy moves its focus towards the potential research of and construction of interstellar shipcasters
Intaki has increased in security status from 0.5 to 0.6.
The Federation Navy has officially withdrawn the moratorium on new upwell structures, and capsuleers are able to place, anchor and online new Upwell structures in Intaki again.
You can now toggle the global font shadow. You'll find the new option in the Text section of the General tab in the Settings menu. 🤝
Added more color options for the Overview Window Tabs.🤝
Character counter has been added to the mailing list welcome mail.🤝
"Simulate ship" has been added the right click menu of packaged ships.🤝
An option to always show your own fleet broadcasts has been added.🤝
A shortcut to open the Fleet Watchlist has been added.🤝
A shortcut to "Clear all Broadcast Icons" has been added.🤝
Filter fields have been added to market order lists.🤝
"Include jump gates" has been moved in the Autopilot settings.🤝
The dynamic music is now automatically switching to combat music next to wormholes, when being attacked.
The audio stereo image has been flipped back.
Improved the client performance in scenes with a large amount of objects, like during a fleet fight.
Mac: Fixed a problem with Ambient Occlusion at Low settings, where distant objects were displayed black.
Mac: Fixed several client crashes.
The information listed in the trait tabs of Show Info window's for Medium Upwell Structures has been updated.
The Pointer for 'Route - Prefer Shorter' now points to the correct target.
The color of locations in current system is now updated when the color theme is changed.
Reset Settings "Reset Windows to Default Compact Mode" button is functioning again.
Market transactions tab in wallet now show fractional amounts.
The Create Decoration button is back in the Decorations Tab in Corporation window.
Updated the color for market orders owned by players to differentiate between my orders and in range ones in the market window.
Reformatted the data in the Network Data Monitor window in Engine Tools to avoid overlapping text in default window sizes.
Cleaned up the Engine Tools window (ctlr+alt+shift+M) and removed unneeded and lag-inducing options.