EVE Academy | Enforcer | EVE Online PvE Guide | EVE Online

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Enforcer

Rise through the ranks and
earn your way to the top

Earn Your Keep

There's always a job to be done and money to be made. Focusing on PvE in EVE Online is a great way to make steady and constant progress towards the goals that you want to achieve. Whether you're saving up for a new Battleship or you're earning loyalty with an NPC corporation, you can always set your sights on a new objective.

Set a Course

Don't know what to do next? Why not try one of these activities and see what you find along the way:

Easy

  • Complete a level 2 mission
  • Fit your ship with an Armor Repairer and Capacitor Rechargers
  • Earn 10 million ISK in mission rewards
  • Upgrade to a destroyer for Security missions
  • Complete a Tranquil Abyssal Deadspace Filament

The Basics of PvE

Some of the videos below are still a work in progress! Keep an eye out on Twitter and Facebook and check back as more are created. Until then, please enjoy a selection of related content to go along with the tips and tricks provided.

Basic Missions

Missions in EVE come in three flavors: Security, missions involving the removal of pirate threats using combat ships; Mining, where Agents will expect you to gather ore in exchange for ISK; and Distribution, the movement of goods often using Industrial ships. These missions can be found by speaking with NPC Agents accessed through the Agent Finder section of The Agency in your Neocom. They are categorized into levels from one to five depending on difficulty. Level 1 Security missions may only require a basic frigate to complete, but this difficulty increases with higher levels as you increase your standings and unlock more Agents.

Epic Arcs

Epic Arcs are chains of missions available from specific agents around New Eden. The missions you will be tasked with completing during the Arc are typically more difficult than standard missions of an equivalent level, but the rewards are improved to match that and will often be unique to that Epic Arc. A great way to try this out as a new player is to have a go at the Sisters of EVE Epic Arc - The Blood-Stained Stars. It can be started by speaking to Sister Alitura in the Arnon solar system and it will take you through 51 missions unique to the arc.

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Fitting Your Ship

Picking and fitting your ship for purpose is the most important way to ensure your success in an upcoming Security mission. Generally, progression from level 1 to level 4 missions will involve stepping from a Tech 1 (T1) frigate to a T1 destroyer for level 2 missions. Level 3 missions can be completed in a cruiser or battlecruiser depending on skills and fit, and level 4 typically requires a well-prepared battleship. The progression path of any faction's ships can be seen in the in-game ship tree. You can increase your chances of success by ensuring that you fit armor or shield tank modules which improve your resists against the damage types of the specific enemy you are fighting. This information can be found in the Show Info tab of most hostile NPCs. Additionally, PvE in EVE commonly requires that you stay and fight for an extended period of time. This means that fits for missions are better suited to fitting active shield or armor repair modules - Shield Boosters and Armor Repairers.

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Loyalty Points

In addition to the ISK earned through the completion of missions, you will also be rewarded Loyalty Points (LP) with the corporation you flew for. These can be viewed in the Loyalty Points section of your wallet. By visiting a station belonging to the NPC corporation, you can browse their LP Store for unique items to use in future missions. A common use of this LP is to instead research which of the LP store options is selling for the most on player markets. By buying with LP and selling at a trade hub, you can effectively convert Loyalty Points into ISK.

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Combat Anomalies

Some of the anomalies or signatures you find may be combat sites and will be indicated as such in the Probe Scanner. These contain waves of hostile NPCs or a series of acceleration gates that you must unlock and pass through to reach the site boss for a chance at some valuable loot. The difficulty of these sites will be determined by their name and the area of space that you are in, with Lowsec and Nullsec featuring higher difficulty sites with greater rewards. Some combat sites have a chance to escalate and send you on a journey through a chain of exclusive missions. More information about each site can be found in The Agency. More information about anomalies and cosmic signatures can be found in the Exploration career path.

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Fits to Fly

If you want to survive Security missions in EVE then you need to prepare. This means fitting enough defensive (tank) modules to your ship to survive while also ensuring that you have the weapons to destroy other ships, the speed to maneuver, and enough capacitor to run all of your modules. The first step in this process will be in selecting your ship. You can view all of the options for any faction from the Ship Tree.

Since Security missions will involve staying in the mission site for an extended period of time, you will want to use active modules such as Shield Boosters or Armor Repairers to continually repair damage. These are used instead of buffer modules - Shield Extenders or Armor Plates - which will eventually run down to zero, likely with an explosion soon to follow. The exception to this rule is the occasional use of passive shield regeneration. By using Core Defense Field Purgers and a mix of Shield Power Relays, Flux Coils, Extenders, or Rechargers, some pilots will aim to have their shield regenerate on its own while it takes damage.

Learn more

Regardless of your tank choice, an important part of running these missions is to recognize which damage type the hostiles will deal. This is seen in the Show Info panel when right clicking on a hostile NPC. By knowing this in advance, it's possible to prepare with specific hardeners against their damage types. Knowing just how much damage you need to tank is going to come from experience. A good tactic is to start out with lots of defensive modules and then to reduce them in exchange for damage or speed if you feel that you can.

Fitting Examples

Fits in EVE can be imported directly into your client by using the Import from Clipboard option in your fitting browser under the Import & Export menu. Simply copy the full fit including the ship name in square brackets then head in-game and paste. You can then multibuy everything you need at once and fit it all to your ship in a matter of seconds! You can also find these fits alongside other beginner options in the in-game Community Fittings tab. For more advice on the Fitting Window, check out the relevant help article.

Academy Thrasher

[Thrasher, Academy Thrasher]

Counterbalanced Compact Gyrostabilizer
Damage Control II

1MN Monopropellant Enduring Afterburner
Small Clarity Ward Enduring Shield Booster
Enduring Multispectrum Shield Hardener

280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
280mm Prototype Siege Cannon
[Empty High slot]

Small Projectile Burst Aerator I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I

EMP S x1000
Fusion S x1000
Nuclear S x1000
Phased Plasma S x1000

Academy Algos

[Algos, Academy Algos]

AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
F-89 Compact Signal Amplifier

1MN Monopropellant Enduring Afterburner
Medium Shield Extender I
Compact Multispectrum Shield Hardener

75mm Compressed Coil Gun I
75mm Compressed Coil Gun I
75mm Compressed Coil Gun I
75mm Compressed Coil Gun I
75mm Compressed Coil Gun I
Drone Link Augmentor I

Small Core Defense Field Purger I
Small Core Defense Field Purger I
Small Processor Overclocking Unit I

Acolyte I x5
Hobgoblin I x3
Valkyrie I x2

Antimatter Charge S x3000

Academy Corax

[Corax, Academy Corax]

Mark I Compact Capacitor Flux Coil
Ballistic Control System II

Small Clarity Ward Enduring Shield Booster
Enduring Multispectrum Shield Hardener
Small Compact Pb-Acid Cap Battery
1MN Monopropellant Enduring Afterburner

TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher
TE-2100 Ample Light Missile Launcher

Small Capacitor Control Circuit I
Small EM Shield Reinforcer I
Small Bay Loading Accelerator I

Inferno Light Missile x1000
Mjolnir Light Missile x1000
Nova Light Missile x1000
Scourge Light Missile x1000

Coercer, Academy Coercer

[Corercer, Academy Coercer]

Extruded Compact Heat Sink
Capacitor Power Relay II
Small I-a Enduring Armor Repairer

1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery

Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I
Dual Anode Light Particle Stream I

Small Energy Locus Coordinator I
Small Energy Collision Accelerator I
Small Capacitor Control Circuit I 

Microwave S x8
Multifrequency S x8
Standard S x8 

Skills to Survive

Training the right skills to survive is a vital part of growing as a Capsuleer. While Mining and Distribution missions will largely follow a similar skill plan to the Industrial career, Security missions are an entirely different beast. Training combat skills for these is an absolute must in addition to the Magic 14. Below are a few examples of specific skillsets that would be useful in early missions to help you begin to specialize to take on more difficult content. An enterprising Capsuleer would also do well to read up on the Social skills category in order to increase their rewards from Agent missions.

Gallente Armor and Drone Pilot

  • Gallente Frigate - Improves the ship bonuses of Gallente frigates
  • Drones - Allows simultaneous control of one drone per skill level
  • Drone Interfacing - Increases drone damage
  • Light Drone Operation - Increases light drone damage
  • Drone Avionics - Increases the range at which you can control drones
  • Drone Navigation - Increases the speed of your drones
  • Drone Sharpshooting - Increases the range of your drones
  • Drone Durability - Improves the HP of your drones
  • Armor Resist Compensation Skills - Increases the armor resist bonus provided by certain modules
  • Repair Systems - Allows Armor Repairers to work faster
  • Acceleration Control - Increases the speed boost of Afterburners and Microwarpdrives

Caldari Shield and Missile Pilot

  • Caldari Frigate - Improves the ship bonuses of Caldari frigates
  • Light Missiles - Increases damage with long-range Light Missiles
  • Rockets - Increases damage with short-range Rockets
  • Missile Launcher Operation - Increases missile launcher rate of fire
  • Rapid Launch - Increases rate of fire by a larger amount
  • Warhead Upgrades - Increases missile damage
  • Target Navigation Prediction - Improves missile ability to hit fast targets
  • Guided Missile Precision - Improves missile ability to hit small targets
  • Missile Projection - Increases missile range by making them faster
  • Missile Bombardment - Increases missile range by giving them a longer flight time
  • Shield Resist Compensation Skills - Increases the resist bonus provided by certain modules
  • Shield Compensation - Decreases capacitor need for Shield Boosters
  • Tactical Shield Manipulation - Prevents damage from bleeding through shields into armor
  • Acceleration Control - Increases the speed boost of Afterburners and Microwarpdrives

Amarr Armor and Laser Pilot

  • Amarr Frigate - Improves the ship bonuses of Amarr frigates
  • Small Energy Turret - Increases damage with small Pulse and Beam lasers
  • Controlled Bursts - Reduced capacitor need of weapons
  • Rapid Firing - Increases rate of fire by a larger amount
  • Surgical Strike - Increases turret damage
  • Motion Prediction - Increases turret tracking speed
  • Sharpshooter - Increases turret optimal range
  • Trajectory Analysis - Increases turret falloff range
  • Armor Resist Compensation Skills - Increases the armor resist bonus provided by certain modules
  • Repair Systems - Allows Armor Repairers to work faster
  • Acceleration Control - Increases the speed boost of Afterburners and Microwarpdrives

Minmatar Shield and Projectile Pilot

  • Minmatar Frigate - Improves the ship bonuses of Minmatar frigates
  • Small Projectile Turret - Increases damage with small Autocannons and Artillery
  • Gunnery - Increases turret rate of fire
  • Rapid Firing - Increases rate of fire by a larger amount
  • Surgical Strike - Increases turret damage
  • Motion Prediction - Increases turret tracking speed
  • Sharpshooter - Increases turret optimal range
  • Trajectory Analysis - Increases turret falloff range
  • Shield Resist Compensation Skills - Increases the resist bonus provided by certain modules
  • Shield Compensation - Decreases capacitor need for Shield Boosters
  • Tactical Shield Manipulation - Prevents damage from bleeding through shields into armor
  • Acceleration Control - Increases the speed boost of Afterburners and Microwarpdrives

Hone Your Skills

No matter what path you take in EVE, there's always something to aspire to. When it comes to leveling up your PvE game it's no exception. Here are a few of the activities that you can get involved with from the relative safety of Highsec space.

Abyssal Deadspace

Abyssal Deadspace is a unique form of PvE content in EVE. By purchasing and using an Abyssal Filament, you can send your ship into an unstable pocket of Abyssal Deadspace for a limited time. If you can beat the clock and fight your way through each roomful of hostiles then you will emerge back where you started with bountiful spoils in your cargo. There's just one catch: Abyssal Deadspace is deadly and contains some of the toughest hostile enemies around. Should you fail to kill them in time and reach the exit, your pod will be crushed by the pressure of the Deadspace pocket collapsing, along with your ship and your loot. If you want to get started with some of the easier forms of Abyssal content then it's possible to use and enter a Tier 0 Tranquil Filament. They provide a good challenge for a new pilot and a taste of things to come. 

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Anomic 'Burner' Missions

Occasionally, level 4 Security agents will offer an optional Anomic mission, also known as a 'Burner' mission. These differ from regular Security missions in that your objective is only to kill a very small number of extremely strong pirate NPCs. Your ship class will also be limited for the mission, making success much more about piloting skill and fitting knowledge than sheer firepower. Burner missions usually reward much higher amounts of ISK and LP for your trouble alongside the chance to find much higher value loot in the wrecks of the elite ships you battle with.

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Level 5 Missions

Level 5 missions are the top end of Security Agent mission running, taking place exclusively in Lowsec rather than Highsec. The difficulty jumps up much higher, as do the ISK and LP rewards for completing these missions. Due to the increased difficulty and Lowsec requirement, many Capsuleers turn to pirate faction battleships or even capital class ships. If you already enjoy Security missions, then aiming to reach high enough standings to run level 5 missions would be a good goal to have.

Pirate Faction Missions

For some Capsuleers, staying on the good side of the law doesn't really appeal. Fortunately for them, the pirate factions of New Eden offer their own missions out in Nullsec. Providing that you have enough standings in the first place, they will be at least tentatively willing to open their arms and accept you into their ranks to do their bidding. If this sounds like your cup of Quafe then it's highly advisable to begin by seeking out the pirate faction Epic Arcs to begin the process of raising your pirate standings. 

Incursions

Sansha Incursions are a recurring event featuring the legions of Sansha's Nation descending upon planets through their wormhole in an attempt to take over a system by force. What this means in-game is that Capsuleers must band together to fight back against the pirates in systems made much more hostile by Sansha interference. Incursion sites may take as few as three pilots to complete an easy Scout site and as many as 40-60 in a fleet for the most difficult ones. Rewards come in the form of CONCORD LP and a chunk of ISK after each completed site. The easiest way to get involved in an Incursion is to check The Agency to find out where the current Incursion is happening and to get in touch with a public fleet or player corporation that is currently running them.

Read more

Try it Out!

Now that you've got the knowledge, you need to put it into action! Pick a goal that excites you, undock, and find out what awaits you in New Eden. 

Medium

  • Complete a level 3 mission
  • Scan down and complete a Highsec combat site
  • Complete a storyline mission
  • Buy an item using Loyalty Points
  • Join an incursion fleet
  • Survive an Agitated Abyssal Deadspace Filament

Hard

  • Complete a level 4 mission
  • Complete a C1 wormhole combat site
  • Scan down and complete a Lowsec combat site
  • Complete a mission for a pirate faction
  • Upgrade to a battleship for Security missions
New Eden Awaits

Additional Tutorials

 If you're hungry for more then these resources should fill in any gaps.

Community Resources

Ready to move on? The resources below have all been created by Capsuleers in the EVE Online community. They're available in almost any format you can choose to learn in the way that suits you best.

Streamers

In-game Training Corporations

Enforcer Pack - Brave the Abyss

Delve into the Abyss with the Enforcer pack, containing a wealth of equipment to get you started in Abyssal Deadspace PvE! This pack even includes a month of Omega time to help propel your PvE gameplay further.

  • 30 Days Omega Time - Double your training speed and open up access to new and exciting ships.
  • 110 PLEX - Trade it for in-game ISK and buy new ships, modules or Skill Injectors, or spend your PLEX in the New Eden Store.
  • Core Ship Operations Expert System - A 7-day instant upgrade to the key skills which affect any ship you choose to fly.
  • Calm Abyssal Filaments Crate - A package containing keys to unlock access to the dangerous risks and lucrative rewards of Abyssal Deadspace
  • Four Cruiser SKINs - Undock in style and show New Eden that you mean business.
  • Genolution Combat Suits - Take on danger with a dashing new look for your Capsuleer. Get This Pack
Get This Pack